| function shouldBe(actual, expected) |
| { |
| if (actual !== expected) |
| throw new Error('bad value: ' + actual); |
| } |
| |
| function shouldThrow(func, errorMessage) { |
| var errorThrown = false; |
| var error = null; |
| try { |
| func(); |
| } catch (e) { |
| errorThrown = true; |
| error = e; |
| } |
| if (!errorThrown) |
| throw new Error('not thrown'); |
| if (String(error) !== errorMessage) |
| throw new Error(`bad error: ${String(error)}`); |
| } |
| |
| (function () { |
| function target(object) |
| { |
| return object.__proto__; |
| } |
| noInline(target); |
| |
| for (var i = 0; i < 1e4; ++i) { |
| var object = {}; |
| object[`Cocoa${i}`] = `Cocoa`; |
| shouldBe(target(object), Object.prototype); |
| } |
| }()); |
| |
| (function () { |
| function target(object) |
| { |
| return object.__proto__; |
| } |
| noInline(target); |
| |
| for (var i = 0; i < 1e4; ++i) { |
| var array = []; |
| array[`Cocoa${i}`] = `Cocoa`; |
| shouldBe(target(array), Array.prototype); |
| } |
| }()); |
| |
| (function () { |
| function target(object) |
| { |
| return object.__proto__; |
| } |
| noInline(target); |
| |
| for (var i = 0; i < 1e4; ++i) { |
| function Cocoa() { } |
| Cocoa[`Cocoa${i}`] = `Cocoa`; |
| shouldBe(target(Cocoa), Function.prototype); |
| } |
| }()); |