Web Inspector: Some CSS rules for Cocoa media controls defined in inline styles inside user agent shadow root are not correctly parsed
https://bugs.webkit.org/show_bug.cgi?id=241815
rdar://85053718

Reviewed by Devin Rousso.

New test case: inspector/css/getMatchedStylesForNodeUserAgentShadowRoot.html

CSSSelectorParser has an exception that allows it to parse the following rules when the parser is in UASheetMode:
video[controls]::-webkit-media-text-track-container.visible-controls-bar
video::-webkit-media-text-track-container b
video::-webkit-media-text-track-container u
video::-webkit-media-text-track-container i
video::-webkit-media-text-track-container .hidden

These are technically invalid CSS selectors because only user action pseudo classes should be allowed after pseudo
element selectors, however exceptions exist in CSSSelectorParser to explicitly allow these otherwise invalid selectors
when the pseudo element is a WebKit-specific selector and the parsing mode is UASheetMode.

Web Inspector's InspectorStyleSheet did not previously set any special parsing mode because in a majority of cases we
never need to do this parsing of UA styles text because we do not need to resolve the actual locations of rules in a
source file since they are uneditable. These rules, being declared in the shadow root, are actually editable. To support
these rules, we now check if the owner node of the style sheet is part of a user agent shadow root, and set the parsing
mode to UASheetMode if it is.

* Source/WebCore/inspector/InspectorStyleSheet.cpp:
(ParsedStyleSheet::isInUserAgentShadowTree const):
(ParsedStyleSheet::ParsedStyleSheet):
(WebCore::InspectorStyleSheet::InspectorStyleSheet):
(WebCore::InspectorStyleSheet::ensureSourceData):

* LayoutTests/inspector/css/getMatchedStylesForNodeUserAgentShadowRoot-expected.txt: Added.
* LayoutTests/inspector/css/getMatchedStylesForNodeUserAgentShadowRoot.html: Added.

Canonical link: https://commits.webkit.org/251738@main


git-svn-id: http://svn.webkit.org/repository/webkit/trunk@295733 268f45cc-cd09-0410-ab3c-d52691b4dbfc
3 files changed
tree: c6ddba6297e2066b5c7c639299cf4d1a75c61a08
  1. .github/
  2. JSTests/
  3. LayoutTests/
  4. ManualTests/
  5. metadata/
  6. PerformanceTests/
  7. resources/
  8. Source/
  9. Tools/
  10. WebDriverTests/
  11. WebKit.xcworkspace/
  12. WebKitLibraries/
  13. Websites/
  14. .ccls
  15. .clang-format
  16. .clangd
  17. .dir-locals.el
  18. .editorconfig
  19. .gitattributes
  20. .gitignore
  21. CMakeLists.txt
  22. Introduction.md
  23. Makefile
  24. Makefile.shared
  25. ReadMe.md
ReadMe.md

WebKit

WebKit is a cross-platform web browser engine. On iOS and macOS, it powers Safari, Mail, iBooks, and many other applications.

Feature Status

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Getting the Code

On Windows, follow the instructions on our website.

Cloning the Git SVN Repository

Run the following command to clone WebKit's Git SVN repository:

git clone https://github.com/WebKit/WebKit.git WebKit

If you want to be able to track Subversion revision from your git checkout, you can run the following command to do so:

Tools/Scripts/git-webkit setup-git-svn

For information about this, and other aspects of using Git with WebKit, read the wiki page.

Building WebKit

Building macOS Port

Install Xcode and its command line tools if you haven't done so already:

  1. Install Xcode Get Xcode from https://developer.apple.com/downloads. To build WebKit for OS X, Xcode 5.1.1 or later is required. To build WebKit for iOS Simulator, Xcode 7 or later is required.
  2. Install the Xcode Command Line Tools In Terminal, run the command: xcode-select --install

Run the following command to build a debug build with debugging symbols and assertions:

Tools/Scripts/build-webkit --debug

For performance testing, and other purposes, use --release instead.

Using Xcode

You can open WebKit.xcworkspace to build and debug WebKit within Xcode.

If you don't use a custom build location in Xcode preferences, you have to update the workspace settings to use WebKitBuild directory. In menu bar, choose File > Workspace Settings, then click the Advanced button, select “Custom”, “Relative to Workspace”, and enter WebKitBuild for both Products and Intermediates.

Embedded Builds

iOS, tvOS and watchOS are all considered embedded builds. The first time after you install a new Xcode, you will need to run:

sudo Tools/Scripts/configure-xcode-for-embedded-development

Without this step, you will see the error message: “target specifies product type ‘com.apple.product-type.tool’, but there’s no such product type for the ‘iphonesimulator’ platform.” when building target JSCLLIntOffsetsExtractor of project JavaScriptCore.

Run the following command to build a debug build with debugging symbols and assertions for embedded simulators:

Tools/Scripts/build-webkit --debug --<platform>-simulator

or embedded devices:

Tools/Scripts/build-webkit --debug --<platform>-device

where platform is ios, tvos or watchos.

Building the GTK+ Port

For production builds:

cmake -DPORT=GTK -DCMAKE_BUILD_TYPE=RelWithDebInfo -GNinja
ninja
sudo ninja install

For development builds:

Tools/gtk/install-dependencies
Tools/Scripts/update-webkitgtk-libs
Tools/Scripts/build-webkit --gtk --debug

For more information on building WebKitGTK+, see the wiki page.

Building the WPE Port

For production builds:

cmake -DPORT=WPE -DCMAKE_BUILD_TYPE=RelWithDebInfo -GNinja
ninja
sudo ninja install

For development builds:

Tools/wpe/install-dependencies
Tools/Scripts/update-webkitwpe-libs
Tools/Scripts/build-webkit --wpe --debug

Building Windows Port

For building WebKit on Windows, see the wiki page.

Running WebKit

With Safari and Other macOS Applications

Run the following command to launch Safari with your local build of WebKit:

Tools/Scripts/run-safari --debug

The run-safari script sets the DYLD_FRAMEWORK_PATH environment variable to point to your build products, and then launches /Applications/Safari.app. DYLD_FRAMEWORK_PATH tells the system loader to prefer your build products over the frameworks installed in /System/Library/Frameworks.

To run other applications with your local build of WebKit, run the following command:

Tools/Scripts/run-webkit-app <application-path>

iOS Simulator

Run the following command to launch iOS simulator with your local build of WebKit:

run-safari --debug --ios-simulator

In both cases, if you have built release builds instead, use --release instead of --debug.

Linux Ports

If you have a development build, you can use the run-minibrowser script, e.g.:

run-minibrowser --debug --wpe

Pass one of --gtk, --jsc-only, or --wpe to indicate the port to use.

Contribute

Congratulations! You’re up and running. Now you can begin coding in WebKit and contribute your fixes and new features to the project. For details on submitting your code to the project, read Contributing Code.