| <!-- |
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| /* |
| ** Copyright (c) 2012 The Khronos Group Inc. |
| ** |
| ** Permission is hereby granted, free of charge, to any person obtaining a |
| ** copy of this software and/or associated documentation files (the |
| ** "Materials"), to deal in the Materials without restriction, including |
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| --> |
| |
| <!DOCTYPE html> |
| <html> |
| <head> |
| <meta charset="utf-8"> |
| <link rel="stylesheet" href="../../resources/js-test-style.css"/> |
| <script src="../../resources/js-test-pre.js"></script> |
| <script src="../resources/webgl-test.js"></script> |
| <script src="../resources/webgl-test-utils.js"></script> |
| <title>WebGL WEBGL_compressed_texture_s3tc Conformance Tests</title> |
| <style> |
| img { |
| border: 1px solid black; |
| margin-right: 1em; |
| } |
| .testimages { |
| } |
| |
| .testimages br { |
| clear: both; |
| } |
| |
| .testimages > div { |
| float: left; |
| margin: 1em; |
| } |
| </style> |
| </head> |
| <body> |
| <div id="description"></div> |
| <canvas id="canvas" width="8" height="8" style="width: 8px; height: 8px;"></canvas> |
| <div id="console"></div> |
| <script> |
| "use strict"; |
| description("This test verifies the functionality of the WEBGL_compressed_texture_s3tc extension, if it is available."); |
| |
| debug(""); |
| |
| var img_4x4_rgba_raw = new Uint8Array([ |
| 0xff,0x00,0x00,0x69,0x00,0xff,0x00,0xff,0xff,0x00,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0xff,0x00,0x00,0xff,0x00,0xff,0x00,0xff,0xff,0x00,0x00,0xff,0xff,0x00,0x00,0xff,0xff,0x00,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff, |
| ]); |
| var img_4x4_rgb_dxt1 = new Uint8Array([ |
| 0xe0,0x07,0x00,0xf8,0x11,0x10,0x15,0x00, |
| ]); |
| var img_4x4_rgba_dxt1 = new Uint8Array([ |
| 0xe0,0x07,0x00,0xf8,0x13,0x10,0x15,0x00, |
| ]); |
| var img_4x4_rgba_dxt3 = new Uint8Array([ |
| 0xf6,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x00,0xf8,0xe0,0x07,0x44,0x45,0x40,0x55, |
| ]); |
| var img_4x4_rgba_dxt5 = new Uint8Array([ |
| 0xf6,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x00,0xf8,0xe0,0x07,0x44,0x45,0x40,0x55, |
| ]); |
| var img_8x8_rgba_raw = new Uint8Array([ |
| 0xff,0x00,0x00,0x69,0x00,0xff,0x00,0xff,0xff,0x00,0x00,0xff,0x00,0xff,0x00,0xff,0xff,0xff,0x00,0xff,0x00,0x00,0xff,0xff,0xff,0xff,0x00,0xff,0x00,0x00,0xff,0xff,0x00,0xff,0x00,0x69,0x00,0xff,0x00,0xff,0xff,0x00,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0x00,0xff,0xff,0x00,0x00,0xff,0xff,0xff,0xff,0x00,0xff,0x00,0x00,0xff,0xff,0xff,0x00,0x00,0xff,0xff,0x00,0x00,0xff,0xff,0x00,0x00,0xff,0x00,0xff,0x00,0xff,0xff,0xff,0x00,0xff,0xff,0xff,0x00,0xff,0xff,0xff,0x00,0xff,0x00,0x00,0xff,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0x00,0xff,0xff,0x00,0x00,0xff,0xff,0x00,0x00,0xff,0xff,0x00,0x00,0xff,0xff,0x00,0xff,0x00,0xff,0xff,0x00,0xff,0xff,0x00,0xff,0x00,0xff,0xff,0x00,0xff,0xff,0x00,0x00,0xff,0xff,0x00,0xff,0xff,0xff,0x00,0x00,0xff,0xff,0x00,0xff,0xff,0xff,0xff,0x00,0xff,0xff,0xff,0x00,0xff,0xff,0x00,0xff,0x00,0xff,0xff,0x00,0xff,0xff,0x00,0xff,0xff,0xff,0x00,0xff,0xff,0xff,0x00,0x00,0xff,0xff,0x00,0xff,0xff,0xff,0x00,0xff,0x00,0x69,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0xff,0x00,0xff,0xff,0x00,0x00,0xff,0xff,0x00,0x00,0xff,0xff,0x00,0x00,0xff,0xff,0x00,0xff,0xff,0xff,0xff,0x00,0xff,0x69,0xff,0x00,0xff,0xff,0xff,0x00,0xff,0xff,0xff,0x00,0xff,0xff,0x00,0xff,0xff,0xff,0x00,0xff,0xff,0xff,0x00,0xff,0xff,0xff,0x00,0xff,0xff,0xff, |
| ]); |
| var img_8x8_rgb_dxt1 = new Uint8Array([ |
| 0xe0,0x07,0x00,0xf8,0x11,0x10,0x15,0x00,0x1f,0x00,0xe0,0xff,0x11,0x10,0x15,0x00,0xe0,0x07,0x1f,0xf8,0x44,0x45,0x40,0x55,0x1f,0x00,0xff,0x07,0x44,0x45,0x40,0x55, |
| ]); |
| var img_8x8_rgba_dxt1 = new Uint8Array([ |
| 0xe0,0x07,0x00,0xf8,0x13,0x13,0x15,0x00,0x1f,0x00,0xe0,0xff,0x11,0x10,0x15,0x00,0xe0,0x07,0x1f,0xf8,0x44,0x45,0x43,0x57,0x1f,0x00,0xff,0x07,0x44,0x45,0x40,0x55, |
| ]); |
| var img_8x8_rgba_dxt3 = new Uint8Array([ |
| 0xf6,0xff,0xf6,0xff,0xff,0xff,0xff,0xff,0x00,0xf8,0xe0,0x07,0x44,0x45,0x40,0x55,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xe0,0xff,0x1f,0x00,0x44,0x45,0x40,0x55,0xff,0xff,0xff,0xff,0xf6,0xff,0xf6,0xff,0x1f,0xf8,0xe0,0x07,0x11,0x10,0x15,0x00,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x07,0x1f,0x00,0x11,0x10,0x15,0x00, |
| ]); |
| var img_8x8_rgba_dxt5 = new Uint8Array([ |
| 0xff,0x69,0x01,0x10,0x00,0x00,0x00,0x00,0x00,0xf8,0xe0,0x07,0x44,0x45,0x40,0x55,0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xe0,0xff,0x1f,0x00,0x44,0x45,0x40,0x55,0xff,0x69,0x00,0x00,0x00,0x01,0x10,0x00,0x1f,0xf8,0xe0,0x07,0x11,0x10,0x15,0x00,0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0x07,0x1f,0x00,0x11,0x10,0x15,0x00, |
| ]); |
| |
| var wtu = WebGLTestUtils; |
| var canvas = document.getElementById("canvas"); |
| var gl = wtu.create3DContext(canvas, {antialias: false}); |
| var program = wtu.setupTexturedQuad(gl); |
| var ext = null; |
| var vao = null; |
| var validFormats = { |
| COMPRESSED_RGB_S3TC_DXT1_EXT : 0x83F0, |
| COMPRESSED_RGBA_S3TC_DXT1_EXT : 0x83F1, |
| COMPRESSED_RGBA_S3TC_DXT3_EXT : 0x83F2, |
| COMPRESSED_RGBA_S3TC_DXT5_EXT : 0x83F3, |
| }; |
| var name; |
| var supportedFormats; |
| |
| if (!gl) { |
| testFailed("WebGL context does not exist"); |
| } else { |
| testPassed("WebGL context exists"); |
| |
| // Run tests with extension disabled |
| runTestDisabled(); |
| |
| // Query the extension and store globally so shouldBe can access it |
| ext = wtu.getExtensionWithKnownPrefixes(gl, "WEBGL_compressed_texture_s3tc"); |
| if (!ext) { |
| testPassed("No WEBGL_compressed_texture_s3tc support -- this is legal"); |
| runSupportedTest(false); |
| } else { |
| testPassed("Successfully enabled WEBGL_compressed_texture_s3tc extension"); |
| |
| runSupportedTest(true); |
| runTestExtension(); |
| } |
| } |
| |
| function runSupportedTest(extensionEnabled) { |
| var name = wtu.getSupportedExtensionWithKnownPrefixes(gl, "WEBGL_compressed_texture_s3tc"); |
| if (name !== undefined) { |
| if (extensionEnabled) { |
| testPassed("WEBGL_compressed_texture_s3tc listed as supported and getExtension succeeded"); |
| } else { |
| testFailed("WEBGL_compressed_texture_s3tc listed as supported but getExtension failed"); |
| } |
| } else { |
| if (extensionEnabled) { |
| testFailed("WEBGL_compressed_texture_s3tc not listed as supported but getExtension succeeded"); |
| } else { |
| testPassed("WEBGL_compressed_texture_s3tc not listed as supported and getExtension failed -- this is legal"); |
| } |
| } |
| } |
| |
| |
| function runTestDisabled() { |
| debug("Testing binding enum with extension disabled"); |
| |
| shouldBe('gl.getParameter(gl.COMPRESSED_TEXTURE_FORMATS)', '[]'); |
| } |
| |
| function formatExists(format, supportedFormats) { |
| for (var ii = 0; ii < supportedFormats.length; ++ii) { |
| if (format == supportedFormats[ii]) { |
| testPassed("supported format " + formatToString(format) + " is exists"); |
| return; |
| } |
| } |
| testFailed("supported format " + formatToString(format) + " does not exist"); |
| } |
| |
| function formatToString(format) { |
| for (var p in ext) { |
| if (ext[p] == format) { |
| return p; |
| } |
| } |
| return "0x" + format.toString(16); |
| } |
| |
| function runTestExtension() { |
| debug("Testing WEBGL_compressed_texture_s3tc"); |
| |
| // check that all format enums exist. |
| for (name in validFormats) { |
| var expected = "0x" + validFormats[name].toString(16); |
| var actual = "ext['" + name + "']"; |
| shouldBe(actual, expected); |
| } |
| |
| supportedFormats = gl.getParameter(gl.COMPRESSED_TEXTURE_FORMATS); |
| // There should be exactly 4 formats |
| shouldBe("supportedFormats.length", "4"); |
| |
| // check that all 4 formats exist |
| for (var name in validFormats.length) { |
| formatExists(validFormats[name], supportedFormats); |
| } |
| |
| // Test each format |
| testDXT1_RGB(); |
| testDXT1_RGBA(); |
| testDXT3_RGBA(); |
| testDXT5_RGBA(); |
| } |
| |
| function testDXT1_RGB() { |
| var tests = [ |
| { width: 4, |
| height: 4, |
| channels: 3, |
| data: img_4x4_rgb_dxt1, |
| format: ext.COMPRESSED_RGB_S3TC_DXT1_EXT |
| }, |
| { width: 8, |
| height: 8, |
| channels: 3, |
| data: img_8x8_rgb_dxt1, |
| format: ext.COMPRESSED_RGB_S3TC_DXT1_EXT |
| } |
| ]; |
| testDXTTextures(tests); |
| } |
| |
| function testDXT1_RGBA() { |
| var tests = [ |
| { width: 4, |
| height: 4, |
| channels: 4, |
| data: img_4x4_rgba_dxt1, |
| format: ext.COMPRESSED_RGBA_S3TC_DXT1_EXT |
| }, |
| { width: 8, |
| height: 8, |
| channels: 4, |
| data: img_8x8_rgba_dxt1, |
| format: ext.COMPRESSED_RGBA_S3TC_DXT1_EXT |
| } |
| ]; |
| testDXTTextures(tests); |
| } |
| |
| function testDXT3_RGBA() { |
| var tests = [ |
| { width: 4, |
| height: 4, |
| channels: 4, |
| data: img_4x4_rgba_dxt3, |
| format: ext.COMPRESSED_RGBA_S3TC_DXT3_EXT |
| }, |
| { width: 8, |
| height: 8, |
| channels: 4, |
| data: img_8x8_rgba_dxt3, |
| format: ext.COMPRESSED_RGBA_S3TC_DXT3_EXT |
| } |
| ]; |
| testDXTTextures(tests); |
| } |
| |
| function testDXT5_RGBA() { |
| var tests = [ |
| { width: 4, |
| height: 4, |
| channels: 4, |
| data: img_4x4_rgba_dxt5, |
| format: ext.COMPRESSED_RGBA_S3TC_DXT5_EXT |
| }, |
| { width: 8, |
| height: 8, |
| channels: 4, |
| data: img_8x8_rgba_dxt5, |
| format: ext.COMPRESSED_RGBA_S3TC_DXT5_EXT |
| } |
| ]; |
| testDXTTextures(tests); |
| } |
| |
| function testDXTTextures(tests) { |
| debug("<hr/>"); |
| for (var ii = 0; ii < tests.length; ++ii) { |
| testDXTTexture(tests[ii]); |
| } |
| } |
| |
| function uncompressDXTBlock( |
| destBuffer, destX, destY, destWidth, src, srcOffset, format) { |
| function make565(src, offset) { |
| return src[offset + 0] + src[offset + 1] * 256; |
| } |
| function make8888From565(c) { |
| return [ |
| Math.floor(((c >> 11) & 0x1F) * 255 / 31), |
| Math.floor(((c >> 5) & 0x3F) * 255 / 63), |
| Math.floor(((c >> 0) & 0x1F) * 255 / 31), |
| 255 |
| ]; |
| } |
| function mix(mult, c0, c1, div) { |
| var r = []; |
| for (var ii = 0; ii < c0.length; ++ii) { |
| r[ii] = Math.floor((c0[ii] * mult + c1[ii]) / div); |
| } |
| return r; |
| } |
| var isDXT1 = format == ext.COMPRESSED_RGB_S3TC_DXT1_EXT || |
| format == ext.COMPRESSED_RGBA_S3TC_DXT1_EXT; |
| var colorOffset = srcOffset + (isDXT1 ? 0 : 8); |
| var color0 = make565(src, colorOffset + 0); |
| var color1 = make565(src, colorOffset + 2); |
| var c0gtc1 = color0 > color1 || !isDXT1; |
| var rgba0 = make8888From565(color0); |
| var rgba1 = make8888From565(color1); |
| var colors = [ |
| rgba0, |
| rgba1, |
| c0gtc1 ? mix(2, rgba0, rgba1, 3) : mix(1, rgba0, rgba1, 2), |
| c0gtc1 ? mix(2, rgba1, rgba0, 3) : [0, 0, 0, 255] |
| ]; |
| |
| // yea I know there is a lot of math in this inner loop. |
| // so sue me. |
| for (var yy = 0; yy < 4; ++yy) { |
| var pixels = src[colorOffset + 4 + yy]; |
| for (var xx = 0; xx < 4; ++xx) { |
| var dstOff = ((destY + yy) * destWidth + destX + xx) * 4; |
| var code = (pixels >> (xx * 2)) & 0x3; |
| var srcColor = colors[code]; |
| var alpha; |
| switch (format) { |
| case ext.COMPRESSED_RGB_S3TC_DXT1_EXT: |
| alpha = 255; |
| break; |
| case ext.COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| alpha = (code == 3 && !c0gtc1) ? 0 : 255; |
| break; |
| case ext.COMPRESSED_RGBA_S3TC_DXT3_EXT: |
| { |
| var alpha0 = src[srcOffset + yy * 2 + Math.floor(xx / 2)]; |
| var alpha1 = (alpha0 >> ((xx % 2) * 4)) & 0xF; |
| alpha = alpha1 | (alpha1 << 4); |
| } |
| break; |
| case ext.COMPRESSED_RGBA_S3TC_DXT5_EXT: |
| { |
| var alpha0 = src[srcOffset + 0]; |
| var alpha1 = src[srcOffset + 1]; |
| var alphaOff = Math.floor(yy / 2) * 3 + 2; |
| var alphaBits = |
| src[srcOffset + alphaOff + 0] + |
| src[srcOffset + alphaOff + 1] * 256 + |
| src[srcOffset + alphaOff + 2] * 65536; |
| var alphaShift = (yy % 2) * 12 + xx * 3; |
| var alphaCode = (alphaBits >> alphaShift) & 0x7; |
| if (alpha0 > alpha1) { |
| switch (alphaCode) { |
| case 0: |
| alpha = alpha0; |
| break; |
| case 1: |
| alpha = alpha1; |
| break; |
| default: |
| alpha = ((8 - alphaCode) * alpha0 + (alphaCode - 1) * alpha1) / 7; |
| break; |
| } |
| } else { |
| switch (alphaCode) { |
| case 0: |
| alpha = alpha0; |
| break; |
| case 1: |
| alpha = alpha1; |
| break; |
| case 6: |
| alpha = 0; |
| break; |
| case 7: |
| alpha = 255; |
| break; |
| default: |
| alpha = ((6 - alphaCode) * alpha0 + (alphaCode - 1) * alpha1) / 5; |
| break; |
| } |
| } |
| } |
| break; |
| default: |
| throw "bad format"; |
| } |
| destBuffer[dstOff + 0] = srcColor[0]; |
| destBuffer[dstOff + 1] = srcColor[1]; |
| destBuffer[dstOff + 2] = srcColor[2]; |
| destBuffer[dstOff + 3] = alpha; |
| } |
| } |
| } |
| |
| function getBlockSize(format) { |
| var isDXT1 = format == ext.COMPRESSED_RGB_S3TC_DXT1_EXT || |
| format == ext.COMPRESSED_RGBA_S3TC_DXT1_EXT; |
| return isDXT1 ? 8 : 16; |
| } |
| |
| function uncompressDXT(width, height, data, format) { |
| if (width % 4 || height % 4) throw "bad width or height"; |
| |
| var dest = new Uint8Array(width * height * 4); |
| var blocksAcross = width / 4; |
| var blocksDown = height / 4; |
| var blockSize = getBlockSize(format); |
| for (var yy = 0; yy < blocksDown; ++yy) { |
| for (var xx = 0; xx < blocksAcross; ++xx) { |
| uncompressDXTBlock( |
| dest, xx * 4, yy * 4, width, data, |
| (yy * blocksAcross + xx) * blockSize, format); |
| } |
| } |
| return dest; |
| } |
| |
| function copyRect(data, srcX, srcY, dstX, dstY, width, height, stride) { |
| var bytesPerLine = width * 4; |
| var srcOffset = srcX * 4 + srcY * stride; |
| var dstOffset = dstX * 4 + dstY * stride; |
| for (; height > 0; --height) { |
| for (var ii = 0; ii < bytesPerLine; ++ii) { |
| data[dstOffset + ii] = data[srcOffset + ii]; |
| } |
| srcOffset += stride; |
| dstOffset += stride; |
| } |
| } |
| |
| function testDXTTexture(test) { |
| var data = new Uint8Array(test.data); |
| var width = test.width; |
| var height = test.height; |
| var format = test.format; |
| |
| var uncompressedData = uncompressDXT(width, height, data, format); |
| |
| canvas.width = width; |
| canvas.height = height; |
| gl.viewport(0, 0, width, height); |
| debug("testing " + formatToString(format) + " " + width + "x" + height); |
| |
| var tex = gl.createTexture(); |
| gl.bindTexture(gl.TEXTURE_2D, tex); |
| gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); |
| gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); |
| gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); |
| gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); |
| gl.compressedTexImage2D(gl.TEXTURE_2D, 0, format, width, height, 0, data); |
| glErrorShouldBe(gl, gl.NO_ERROR, "uploading compressed texture"); |
| gl.generateMipmap(gl.TEXTURE_2D); |
| glErrorShouldBe(gl, gl.INVALID_OPERATION, "trying to generate mipmaps from compressed texture"); |
| wtu.drawQuad(gl); |
| compareRect(width, height, test.channels, width, height, uncompressedData, data, format); |
| |
| gl.compressedTexImage2D(gl.TEXTURE_2D, 0, format, width, height, 1, data); |
| glErrorShouldBe(gl, gl.INVALID_VALUE, "non 0 border"); |
| |
| gl.compressedTexImage2D(gl.TEXTURE_2D, 0, format, width + 4, height, 0, data); |
| glErrorShouldBe(gl, gl.INVALID_VALUE, "data size does not match dimensions"); |
| gl.compressedTexImage2D(gl.TEXTURE_2D, 0, format, width, height + 4, 0, data); |
| glErrorShouldBe(gl, gl.INVALID_VALUE, "data size does not match dimensions"); |
| gl.compressedTexImage2D(gl.TEXTURE_2D, 0, format, width - 4, height, 0, data); |
| glErrorShouldBe(gl, gl.INVALID_VALUE, "data size does not match dimensions"); |
| gl.compressedTexImage2D(gl.TEXTURE_2D, 0, format, width, height - 4, 0, data); |
| glErrorShouldBe(gl, gl.INVALID_VALUE, "data size does not match dimensions"); |
| |
| gl.compressedTexImage2D(gl.TEXTURE_2D, 0, format, width - 1, height, 0, data); |
| glErrorShouldBe(gl, gl.INVALID_OPERATION, "invalid dimensions"); |
| gl.compressedTexImage2D(gl.TEXTURE_2D, 0, format, width - 2, height, 0, data); |
| glErrorShouldBe(gl, gl.INVALID_OPERATION, "invalid dimensions"); |
| gl.compressedTexImage2D(gl.TEXTURE_2D, 0, format, width, height - 1, 0, data); |
| glErrorShouldBe(gl, gl.INVALID_OPERATION, "invalid dimensions"); |
| gl.compressedTexImage2D(gl.TEXTURE_2D, 0, format, width, height - 2, 0, data); |
| glErrorShouldBe(gl, gl.INVALID_OPERATION, "invalid dimensions"); |
| |
| if (width == 4) { |
| gl.compressedTexImage2D(gl.TEXTURE_2D, 1, format, 1, height, 0, data); |
| glErrorShouldBe(gl, gl.NO_ERROR, "valid dimensions for level > 0"); |
| gl.compressedTexImage2D(gl.TEXTURE_2D, 1, format, 2, height, 0, data); |
| glErrorShouldBe(gl, gl.NO_ERROR, "valid dimensions for level > 0"); |
| } |
| if (height == 4) { |
| gl.compressedTexImage2D(gl.TEXTURE_2D, 1, format, width, 1, 0, data); |
| glErrorShouldBe(gl, gl.NO_ERROR, "valid dimensions for level > 0"); |
| gl.compressedTexImage2D(gl.TEXTURE_2D, 1, format, width, 2, 0, data); |
| glErrorShouldBe(gl, gl.NO_ERROR, "valid dimensions for level > 0"); |
| } |
| |
| // pick a wrong format that uses the same amount of data. |
| var wrongFormat; |
| switch (format) { |
| case ext.COMPRESSED_RGB_S3TC_DXT1_EXT: |
| wrongFormat = ext.COMPRESSED_RGBA_S3TC_DXT1_EXT; |
| break; |
| case ext.COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| wrongFormat = ext.COMPRESSED_RGB_S3TC_DXT1_EXT; |
| break; |
| case ext.COMPRESSED_RGBA_S3TC_DXT3_EXT: |
| wrongFormat = ext.COMPRESSED_RGBA_S3TC_DXT5_EXT; |
| break; |
| case ext.COMPRESSED_RGBA_S3TC_DXT5_EXT: |
| wrongFormat = ext.COMPRESSED_RGBA_S3TC_DXT3_EXT; |
| break; |
| } |
| |
| gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, width, height, wrongFormat, data); |
| glErrorShouldBe(gl, gl.INVALID_OPERATION, "format does not match"); |
| |
| gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, width + 4, height, format, data); |
| glErrorShouldBe(gl, gl.INVALID_VALUE, "data size does not match dimensions"); |
| gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, width, height + 4, format, data); |
| glErrorShouldBe(gl, gl.INVALID_VALUE, "data size does not match dimensions"); |
| gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, width - 4, height, format, data); |
| glErrorShouldBe(gl, gl.INVALID_VALUE, "data size does not match dimensions"); |
| gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, width, height - 4, format, data); |
| glErrorShouldBe(gl, gl.INVALID_VALUE, "data size does not match dimensions"); |
| |
| gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, width - 1, height, format, data); |
| glErrorShouldBe(gl, gl.INVALID_OPERATION, "invalid dimensions"); |
| gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, width - 2, height, format, data); |
| glErrorShouldBe(gl, gl.INVALID_OPERATION, "invalid dimensions"); |
| gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, width, height - 1, format, data); |
| glErrorShouldBe(gl, gl.INVALID_OPERATION, "invalid dimensions"); |
| gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, width, height - 2, format, data); |
| glErrorShouldBe(gl, gl.INVALID_OPERATION, "invalid dimensions"); |
| |
| var subData = new Uint8Array(data.buffer, 0, getBlockSize(format)); |
| |
| if (width == 8 && height == 8) { |
| gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 1, 0, 4, 4, format, subData); |
| glErrorShouldBe(gl, gl.INVALID_OPERATION, "invalid offset"); |
| gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, 1, 4, 4, format, subData); |
| glErrorShouldBe(gl, gl.INVALID_OPERATION, "invalid offset"); |
| } |
| |
| var stride = width * 4; |
| for (var yoff = 0; yoff < height; yoff += 4) { |
| for (var xoff = 0; xoff < width; xoff += 4) { |
| copyRect(uncompressedData, 0, 0, xoff, yoff, 4, 4, stride); |
| gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, xoff, yoff, 4, 4, format, subData); |
| glErrorShouldBe(gl, gl.NO_ERROR, "uploading compressed texture"); |
| wtu.drawQuad(gl); |
| compareRect(width, height, test.channels, width, height, uncompressedData, data, format); |
| } |
| } |
| } |
| |
| function insertImg(element, caption, img) { |
| var div = document.createElement("div"); |
| div.appendChild(img); |
| var label = document.createElement("div"); |
| label.appendChild(document.createTextNode(caption)); |
| div.appendChild(label); |
| element.appendChild(div); |
| } |
| |
| function makeImage(imageWidth, imageHeight, dataWidth, data, alpha) { |
| var scale = 8; |
| var c = document.createElement("canvas"); |
| c.width = imageWidth * scale; |
| c.height = imageHeight * scale; |
| var ctx = c.getContext("2d"); |
| for (var yy = 0; yy < imageHeight; ++yy) { |
| for (var xx = 0; xx < imageWidth; ++xx) { |
| var offset = (yy * dataWidth + xx) * 4; |
| ctx.fillStyle = "rgba(" + |
| data[offset + 0] + "," + |
| data[offset + 1] + "," + |
| data[offset + 2] + "," + |
| (alpha ? data[offset + 3] / 255 : 1) + ")"; |
| ctx.fillRect(xx * scale, yy * scale, scale, scale); |
| } |
| } |
| var img = document.createElement("img"); |
| img.src = c.toDataURL(); |
| return img; |
| } |
| function compareRect( |
| actualWidth, actualHeight, actualChannels, |
| dataWidth, dataHeight, expectedData, |
| testData, testFormat) { |
| var actual = new Uint8Array(actualWidth * actualHeight * 4); |
| gl.readPixels( |
| 0, 0, actualWidth, actualHeight, gl.RGBA, gl.UNSIGNED_BYTE, actual); |
| |
| var div = document.createElement("div"); |
| div.className = "testimages"; |
| insertImg(div, "expected", makeImage( |
| actualWidth, actualHeight, dataWidth, expectedData, |
| actualChannels == 4)); |
| insertImg(div, "actual", makeImage( |
| actualWidth, actualHeight, actualWidth, actual, |
| actualChannels == 4)); |
| div.appendChild(document.createElement('br')); |
| document.getElementById("console").appendChild(div); |
| |
| var failed = false; |
| for (var yy = 0; yy < actualHeight; ++yy) { |
| for (var xx = 0; xx < actualWidth; ++xx) { |
| var actualOffset = (yy * actualWidth + xx) * 4; |
| var expectedOffset = (yy * dataWidth + xx) * 4; |
| var expected = [ |
| expectedData[expectedOffset + 0], |
| expectedData[expectedOffset + 1], |
| expectedData[expectedOffset + 2], |
| (actualChannels == 3 ? 255 : expectedData[expectedOffset + 3]) |
| ]; |
| for (var jj = 0; jj < 4; ++jj) { |
| if (actual[actualOffset + jj] != expected[jj]) { |
| failed = true; |
| var was = actual[actualOffset + 0].toString(); |
| for (j = 1; j < 4; ++j) { |
| was += "," + actual[actualOffset + j]; |
| } |
| testFailed('at (' + xx + ', ' + yy + |
| ') expected: ' + expected + ' was ' + was); |
| } |
| } |
| } |
| } |
| if (!failed) { |
| testPassed("texture rendered correctly"); |
| } |
| } |
| |
| function testPVRTCTextures() { |
| testFailed("PVRTC test not yet implemented"); |
| } |
| |
| debug(""); |
| var successfullyParsed = true; |
| </script> |
| <script src="../../resources/js-test-post.js"></script> |
| |
| </body> |
| </html> |