| /* |
| * Copyright (C) 2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| namespace WebCore { |
| |
| // Keep this in sync with WI.Recording.Swizzle. |
| enum class RecordingSwizzleTypes : int { |
| None = 0, |
| Number = 1, |
| Boolean = 2, |
| String = 3, |
| Array = 4, |
| TypedArray = 5, |
| Image = 6, |
| ImageData = 7, |
| DOMMatrix = 8, |
| Path2D = 9, |
| CanvasGradient = 10, |
| CanvasPattern = 11, |
| WebGLBuffer = 12, |
| WebGLFramebuffer = 13, |
| WebGLRenderbuffer = 14, |
| WebGLTexture = 15, |
| WebGLShader = 16, |
| WebGLProgram = 17, |
| WebGLUniformLocation = 18, |
| ImageBitmap = 19, |
| WebGLQuery = 20, |
| WebGLSampler = 21, |
| WebGLSync = 22, |
| WebGLTransformFeedback = 23, |
| WebGLVertexArrayObject = 24, |
| }; |
| |
| } // namespace WebCore |