| /* |
| * Copyright (C) 2008-2020 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "WorkerOrWorkletThread.h" |
| |
| #include "ThreadGlobalData.h" |
| #include "WorkerEventLoop.h" |
| #include "WorkerOrWorkletGlobalScope.h" |
| #include "WorkerOrWorkletScriptController.h" |
| |
| #if PLATFORM(IOS_FAMILY) |
| #include "FloatingPointEnvironment.h" |
| #endif |
| |
| #if USE(GLIB) |
| #include <wtf/glib/GRefPtr.h> |
| #endif |
| |
| namespace WebCore { |
| |
| Lock WorkerOrWorkletThread::s_workerOrWorkletThreadsLock; |
| |
| Lock& WorkerOrWorkletThread::workerOrWorkletThreadsLock() |
| { |
| return s_workerOrWorkletThreadsLock; |
| } |
| |
| HashSet<WorkerOrWorkletThread*>& WorkerOrWorkletThread::workerOrWorkletThreads() |
| { |
| ASSERT(workerOrWorkletThreadsLock().isHeld()); |
| static NeverDestroyed<HashSet<WorkerOrWorkletThread*>> workerOrWorkletThreads; |
| return workerOrWorkletThreads; |
| } |
| |
| static UniqueRef<WorkerRunLoop> constructRunLoop(WorkerThreadMode workerThreadMode) |
| { |
| switch (workerThreadMode) { |
| case WorkerThreadMode::UseMainThread: |
| return makeUniqueRef<WorkerMainRunLoop>(); |
| case WorkerThreadMode::CreateNewThread: |
| break; |
| } |
| return makeUniqueRef<WorkerDedicatedRunLoop>(); |
| } |
| |
| WorkerOrWorkletThread::WorkerOrWorkletThread(const String& inspectorIdentifier, WorkerThreadMode workerThreadMode) |
| : m_inspectorIdentifier(inspectorIdentifier) |
| , m_runLoop(constructRunLoop(workerThreadMode)) |
| { |
| Locker locker { workerOrWorkletThreadsLock() }; |
| workerOrWorkletThreads().add(this); |
| } |
| |
| WorkerOrWorkletThread::~WorkerOrWorkletThread() |
| { |
| Locker locker { workerOrWorkletThreadsLock() }; |
| ASSERT(workerOrWorkletThreads().contains(this)); |
| workerOrWorkletThreads().remove(this); |
| } |
| |
| void WorkerOrWorkletThread::startRunningDebuggerTasks() |
| { |
| ASSERT(!m_pausedForDebugger); |
| m_pausedForDebugger = true; |
| |
| // FIXME: Add support for debugging workers running on the main thread. |
| if (!is<WorkerDedicatedRunLoop>(m_runLoop.get())) |
| return; |
| |
| MessageQueueWaitResult result; |
| do { |
| result = downcast<WorkerDedicatedRunLoop>(m_runLoop.get()).runInDebuggerMode(*m_globalScope); |
| } while (result != MessageQueueTerminated && m_pausedForDebugger); |
| } |
| |
| void WorkerOrWorkletThread::stopRunningDebuggerTasks() |
| { |
| m_pausedForDebugger = false; |
| } |
| |
| void WorkerOrWorkletThread::runEventLoop() |
| { |
| // Does not return until terminated. |
| if (is<WorkerDedicatedRunLoop>(m_runLoop.get())) |
| downcast<WorkerDedicatedRunLoop>(m_runLoop.get()).run(m_globalScope.get()); |
| } |
| |
| void WorkerOrWorkletThread::workerOrWorkletThread() |
| { |
| Ref protectedThis { *this }; |
| |
| if (isMainThread()) { |
| m_globalScope = createGlobalScope(); |
| if (!m_globalScope) |
| return; |
| |
| downcast<WorkerMainRunLoop>(m_runLoop.get()).setGlobalScope(*m_globalScope); |
| |
| String exceptionMessage; |
| evaluateScriptIfNecessary(exceptionMessage); |
| |
| callOnMainThread([evaluateCallback = WTFMove(m_evaluateCallback), message = WTFMove(exceptionMessage)] { |
| if (evaluateCallback) |
| evaluateCallback(message); |
| }); |
| return; |
| } |
| |
| // Propagate the mainThread's fenv to workers. |
| #if PLATFORM(IOS_FAMILY) |
| FloatingPointEnvironment::singleton().propagateMainThreadEnvironment(); |
| #endif |
| |
| #if USE(GLIB) |
| GRefPtr<GMainContext> mainContext = adoptGRef(g_main_context_new()); |
| g_main_context_push_thread_default(mainContext.get()); |
| #endif |
| |
| WorkerOrWorkletScriptController* scriptController; |
| { |
| // Mutex protection is necessary to ensure that we don't change m_globalScope |
| // while WorkerThread::stop() is accessing it. Note that WorkerThread::stop() can |
| // be called before we've finished creating the WorkerGlobalScope. |
| Locker locker { m_threadCreationAndGlobalScopeLock }; |
| m_globalScope = createGlobalScope(); |
| |
| // When running out of memory, createGlobalScope() may return null because we could not allocate a JSC::VM. |
| if (!m_globalScope) { |
| WTFLogAlways("Error: Failed to create a WorkerOrWorkerGlobalScope."); |
| return; |
| } |
| |
| scriptController = m_globalScope->script(); |
| |
| if (m_runLoop->terminated()) { |
| // The worker was terminated before the thread had a chance to run. Since the context didn't exist yet, |
| // forbidExecution() couldn't be called from stop(). |
| scriptController->scheduleExecutionTermination(); |
| scriptController->forbidExecution(); |
| } |
| } |
| |
| if (shouldWaitForWebInspectorOnStartup()) { |
| startRunningDebuggerTasks(); |
| |
| // If the worker was somehow terminated while processing debugger commands. |
| if (m_runLoop->terminated()) |
| scriptController->forbidExecution(); |
| } |
| |
| String exceptionMessage; |
| evaluateScriptIfNecessary(exceptionMessage); |
| |
| callOnMainThread([evaluateCallback = WTFMove(m_evaluateCallback), message = exceptionMessage.isolatedCopy()] { |
| if (evaluateCallback) |
| evaluateCallback(message); |
| }); |
| |
| runEventLoop(); |
| |
| #if USE(GLIB) |
| g_main_context_pop_thread_default(mainContext.get()); |
| #endif |
| |
| RefPtr<Thread> protector = m_thread; |
| |
| ASSERT(m_globalScope->hasOneRef()); |
| |
| RefPtr<WorkerOrWorkletGlobalScope> workerGlobalScopeToDelete; |
| { |
| // Mutex protection is necessary to ensure that we don't change m_globalScope |
| // while WorkerThread::stop is accessing it. |
| Locker locker { m_threadCreationAndGlobalScopeLock }; |
| |
| // Delay the destruction of the WorkerGlobalScope context until after we've unlocked the |
| // m_threadCreationAndWorkerGlobalScopeMutex. This is needed because destructing the |
| // context will trigger the main thread to race against us to delete the WorkerThread |
| // object, and the WorkerThread object owns the mutex we need to unlock after this. |
| workerGlobalScopeToDelete = std::exchange(m_globalScope, nullptr); |
| |
| if (m_stoppedCallback) |
| callOnMainThread(WTFMove(m_stoppedCallback)); |
| } |
| |
| // The below assignment will destroy the context, which will in turn notify messaging proxy. |
| // We cannot let any objects survive past thread exit, because no other thread will run GC or otherwise destroy them. |
| workerGlobalScopeToDelete = nullptr; |
| |
| // Clean up WebCore::ThreadGlobalData before WTF::Thread goes away! |
| threadGlobalData().destroy(); |
| |
| // Send the last WorkerThread Ref to be Deref'ed on the main thread. |
| callOnMainThread([protectedThis = WTFMove(protectedThis)] { }); |
| |
| // The thread object may be already destroyed from notification now, don't try to access "this". |
| protector->detach(); |
| } |
| |
| void WorkerOrWorkletThread::start(Function<void(const String&)>&& evaluateCallback) |
| { |
| // Mutex protection is necessary to ensure that m_thread is initialized when the thread starts. |
| Locker locker { m_threadCreationAndGlobalScopeLock }; |
| |
| if (m_thread) |
| return; |
| |
| m_evaluateCallback = WTFMove(evaluateCallback); |
| |
| auto thread = createThread(); |
| |
| // Force the Thread object to be initialized fully before storing it to m_thread (and becoming visible to other threads). |
| WTF::storeStoreFence(); |
| |
| m_thread = WTFMove(thread); |
| } |
| |
| void WorkerOrWorkletThread::stop(Function<void()>&& stoppedCallback) |
| { |
| ASSERT(isMainThread()); |
| |
| // Mutex protection is necessary to ensure that m_workerGlobalScope isn't changed by |
| // WorkerThread::workerThread() while we're accessing it. Note also that stop() can |
| // be called before m_workerGlobalScope is fully created. |
| if (!m_threadCreationAndGlobalScopeLock.tryLock()) { |
| // The thread is still starting, spin the runloop and try again to avoid deadlocks if the worker thread |
| // needs to interact with the main thread during startup. |
| callOnMainThread([this, stoppedCallback = WTFMove(stoppedCallback)]() mutable { |
| stop(WTFMove(stoppedCallback)); |
| }); |
| return; |
| } |
| Locker locker { AdoptLock, m_threadCreationAndGlobalScopeLock }; |
| |
| // If the thread is suspended, resume it now so that we can dispatch the cleanup tasks below. |
| if (m_isSuspended) |
| resume(); |
| |
| ASSERT(!m_stoppedCallback); |
| m_stoppedCallback = WTFMove(stoppedCallback); |
| |
| // Ensure that tasks are being handled by thread event loop. If script execution weren't forbidden, a while(1) loop in JS could keep the thread alive forever. |
| if (globalScope()) { |
| globalScope()->script()->scheduleExecutionTermination(); |
| |
| if (is<WorkerMainRunLoop>(m_runLoop.get())) { |
| auto globalScope = std::exchange(m_globalScope, nullptr); |
| globalScope->prepareForDestruction(); |
| globalScope->clearScript(); |
| m_runLoop->terminate(); |
| |
| if (m_stoppedCallback) |
| callOnMainThread(std::exchange(m_stoppedCallback, nullptr)); |
| return; |
| } |
| |
| m_runLoop->postTaskAndTerminate({ ScriptExecutionContext::Task::CleanupTask, [] (ScriptExecutionContext& context ) { |
| auto& globalScope = downcast<WorkerOrWorkletGlobalScope>(context); |
| |
| globalScope.prepareForDestruction(); |
| |
| // Stick a shutdown command at the end of the queue, so that we deal |
| // with all the cleanup tasks the databases post first. |
| globalScope.postTask({ ScriptExecutionContext::Task::CleanupTask, [] (ScriptExecutionContext& context) { |
| auto& globalScope = downcast<WorkerOrWorkletGlobalScope>(context); |
| // It's not safe to call clearScript until all the cleanup tasks posted by functions initiated by WorkerThreadShutdownStartTask have completed. |
| globalScope.clearScript(); |
| } }); |
| |
| } }); |
| return; |
| } |
| m_runLoop->terminate(); |
| } |
| |
| void WorkerOrWorkletThread::suspend() |
| { |
| m_isSuspended = true; |
| if (is<WorkerMainRunLoop>(m_runLoop.get())) |
| return; |
| |
| m_runLoop->postTask([&](ScriptExecutionContext&) { |
| if (globalScope()) |
| globalScope()->suspend(); |
| |
| m_suspensionSemaphore.wait(); |
| |
| if (globalScope()) |
| globalScope()->resume(); |
| }); |
| } |
| |
| void WorkerOrWorkletThread::resume() |
| { |
| ASSERT(m_isSuspended); |
| m_isSuspended = false; |
| if (is<WorkerMainRunLoop>(m_runLoop.get())) |
| return; |
| |
| m_suspensionSemaphore.signal(); |
| } |
| |
| void WorkerOrWorkletThread::releaseFastMallocFreeMemoryInAllThreads() |
| { |
| Locker locker { workerOrWorkletThreadsLock() }; |
| for (auto* workerOrWorkletThread : workerOrWorkletThreads()) { |
| workerOrWorkletThread->runLoop().postTask([] (ScriptExecutionContext&) { |
| WTF::releaseFastMallocFreeMemory(); |
| }); |
| } |
| } |
| |
| } // namespace WebCore |