| /* |
| * Copyright (C) 2014-2015 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "FloatPoint.h" |
| #include "FloatSize.h" |
| #include "LayoutPoint.h" |
| #include "PlatformWheelEvent.h" |
| #include "ScrollAnimationMomentum.h" |
| #include "ScrollSnapOffsetsInfo.h" |
| #include "ScrollTypes.h" |
| #include <wtf/MonotonicTime.h> |
| |
| namespace WTF { |
| class TextStream; |
| } |
| |
| namespace WebCore { |
| |
| class Page; |
| class ScrollingEffectsController; |
| struct ScrollExtents; |
| |
| enum class ScrollSnapState { |
| Snapping, |
| Gliding, |
| DestinationReached, |
| UserInteraction |
| }; |
| |
| class ScrollSnapAnimatorState { |
| WTF_MAKE_FAST_ALLOCATED; |
| public: |
| ScrollSnapAnimatorState(ScrollingEffectsController& scrollController) |
| : m_scrollController(scrollController) |
| { } |
| virtual ~ScrollSnapAnimatorState(); |
| |
| const Vector<SnapOffset<LayoutUnit>>& snapOffsetsForAxis(ScrollEventAxis axis) const |
| { |
| return axis == ScrollEventAxis::Horizontal ? m_snapOffsetsInfo.horizontalSnapOffsets : m_snapOffsetsInfo.verticalSnapOffsets; |
| } |
| |
| const LayoutScrollSnapOffsetsInfo& snapOffsetInfo() const { return m_snapOffsetsInfo; } |
| void setSnapOffsetInfo(const LayoutScrollSnapOffsetsInfo& newInfo) { m_snapOffsetsInfo = newInfo; } |
| |
| ScrollSnapState currentState() const { return m_currentState; } |
| |
| std::optional<unsigned> activeSnapIndexForAxis(ScrollEventAxis axis) const |
| { |
| return axis == ScrollEventAxis::Horizontal ? m_activeSnapIndexX : m_activeSnapIndexY; |
| } |
| |
| void setActiveSnapIndexForAxis(ScrollEventAxis axis, std::optional<unsigned> index) |
| { |
| if (axis == ScrollEventAxis::Horizontal) |
| m_activeSnapIndexX = index; |
| else |
| m_activeSnapIndexY = index; |
| } |
| |
| std::optional<unsigned> closestSnapPointForOffset(ScrollEventAxis, ScrollOffset, const ScrollExtents&, float pageScale) const; |
| float adjustedScrollDestination(ScrollEventAxis, FloatPoint destinationOffset, float velocity, std::optional<float> originalOffset, const ScrollExtents&, float pageScale) const; |
| |
| // returns true if an active snap index changed. |
| bool resnapAfterLayout(ScrollOffset, const ScrollExtents&, float pageScale); |
| bool setNearestScrollSnapIndexForAxisAndOffset(ScrollEventAxis, ScrollOffset, const ScrollExtents&, float pageScale); |
| |
| bool setNearestScrollSnapIndexForOffset(ScrollOffset, const ScrollExtents&, float pageScale); |
| |
| // State transition helpers. |
| // These return true if they start a new animation. |
| bool transitionToSnapAnimationState(const ScrollExtents&, float pageScale, const FloatPoint& initialOffset); |
| bool transitionToGlideAnimationState(const ScrollExtents&, float pageScale, const FloatPoint& initialOffset, const FloatSize& initialVelocity, const FloatSize& initialDelta); |
| |
| void transitionToUserInteractionState(); |
| void transitionToDestinationReachedState(); |
| |
| private: |
| std::pair<float, std::optional<unsigned>> targetOffsetForStartOffset(ScrollEventAxis, const ScrollExtents&, float startOffset, FloatPoint predictedOffset, float pageScale, float initialDelta) const; |
| bool setupAnimationForState(ScrollSnapState, const ScrollExtents&, float pageScale, const FloatPoint& initialOffset, const FloatSize& initialVelocity, const FloatSize& initialDelta); |
| void teardownAnimationForState(ScrollSnapState); |
| |
| ScrollingEffectsController& m_scrollController; |
| |
| ScrollSnapState m_currentState { ScrollSnapState::UserInteraction }; |
| |
| LayoutScrollSnapOffsetsInfo m_snapOffsetsInfo; |
| |
| std::optional<unsigned> m_activeSnapIndexX; |
| std::optional<unsigned> m_activeSnapIndexY; |
| }; |
| |
| WTF::TextStream& operator<<(WTF::TextStream&, const ScrollSnapAnimatorState&); |
| |
| } // namespace WebCore |