| /* |
| * Copyright (C) 2016 Igalia S.L. |
| * Copyright (C) 2021 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "ScrollAnimationKinetic.h" |
| |
| #include "PlatformWheelEvent.h" |
| #include "ScrollExtents.h" |
| #include <wtf/text/TextStream.h> |
| |
| /* |
| * PerAxisData is a port of GtkKineticScrolling as of GTK+ 3.20, |
| * mimicking its API and its behavior. |
| * |
| * All our curves are second degree linear differential equations, and |
| * so they can always be written as linear combinations of 2 base |
| * solutions. coef1 and coef2 are the coefficients to these two base |
| * solutions, and are computed from the initial position and velocity. |
| * |
| * In the case of simple deceleration, the differential equation is |
| * |
| * y'' = -my' |
| * |
| * With m the resistence factor. For this we use the following 2 |
| * base solutions: |
| * |
| * f1(x) = 1 |
| * f2(x) = exp(-mx) |
| * |
| * In the case of overshoot, the differential equation is |
| * |
| * y'' = -my' - ky |
| * |
| * With m the resistance, and k the spring stiffness constant. We let |
| * k = m^2 / 4, so that the system is critically damped (ie, returns to its |
| * equilibrium position as quickly as possible, without oscillating), and offset |
| * the whole thing, such that the equilibrium position is at 0. This gives the |
| * base solutions |
| * |
| * f1(x) = exp(-mx / 2) |
| * f2(x) = t exp(-mx / 2) |
| */ |
| |
| static constexpr double decelFriction = 4; |
| static constexpr double velocityAccumulationFloor = 0.33; |
| static constexpr double velocityAccumulationCeil = 1.0; |
| static constexpr double velocityAccumulationMax = 6.0; |
| static constexpr Seconds scrollCaptureThreshold { 150_ms }; |
| |
| namespace WebCore { |
| |
| ScrollAnimationKinetic::PerAxisData::PerAxisData(double lower, double upper, double initialOffset, double initialVelocity) |
| : m_lower(lower) |
| , m_upper(upper) |
| , m_coef1(initialVelocity / decelFriction + initialOffset) |
| , m_coef2(-initialVelocity / decelFriction) |
| , m_offset(clampTo(initialOffset, lower, upper)) |
| , m_velocity(initialOffset < lower || initialOffset > upper ? 0 : initialVelocity) |
| { |
| } |
| |
| bool ScrollAnimationKinetic::PerAxisData::animateScroll(Seconds elapsedTime) |
| { |
| auto lastOffset = m_offset; |
| auto lastTime = m_elapsedTime; |
| m_elapsedTime = elapsedTime; |
| |
| double exponentialPart = exp(-decelFriction * m_elapsedTime.value()); |
| m_offset = m_coef1 + m_coef2 * exponentialPart; |
| m_velocity = -decelFriction * m_coef2 * exponentialPart; |
| |
| if (m_offset < m_lower) { |
| m_velocity = m_lower - m_offset; |
| m_offset = m_lower; |
| } else if (m_offset > m_upper) { |
| m_velocity = m_upper - m_offset; |
| m_offset = m_upper; |
| } |
| |
| if (fabs(m_velocity) < 1 || (lastTime > 0_s && fabs(m_offset - lastOffset) < 1)) { |
| m_offset = round(m_offset); |
| m_velocity = 0; |
| } |
| |
| return m_velocity; |
| } |
| |
| ScrollAnimationKinetic::ScrollAnimationKinetic(ScrollAnimationClient& client) |
| : ScrollAnimation(Type::Kinetic, client) |
| { |
| } |
| |
| ScrollAnimationKinetic::~ScrollAnimationKinetic() = default; |
| |
| void ScrollAnimationKinetic::appendToScrollHistory(const PlatformWheelEvent& event) |
| { |
| m_scrollHistory.removeAllMatching([&event] (PlatformWheelEvent& otherEvent) -> bool { |
| return (event.timestamp() - otherEvent.timestamp()) > scrollCaptureThreshold; |
| }); |
| |
| m_scrollHistory.append(event); |
| } |
| |
| void ScrollAnimationKinetic::clearScrollHistory() |
| { |
| m_scrollHistory.clear(); |
| } |
| |
| FloatSize ScrollAnimationKinetic::computeVelocity() |
| { |
| if (m_scrollHistory.isEmpty()) |
| return { }; |
| |
| auto first = m_scrollHistory[0].timestamp(); |
| auto last = m_scrollHistory.rbegin()->timestamp(); |
| |
| if (last == first) |
| return { }; |
| |
| FloatPoint accumDelta; |
| for (const auto& scrollEvent : m_scrollHistory) |
| accumDelta += FloatPoint(scrollEvent.deltaX(), scrollEvent.deltaY()); |
| |
| // FIXME: It's odd that computeVelocity() has the side effect of clearing history. |
| m_scrollHistory.clear(); |
| |
| return FloatSize(accumDelta.x() * -1 / (last - first).value(), accumDelta.y() * -1 / (last - first).value()); |
| } |
| |
| bool ScrollAnimationKinetic::startAnimatedScrollWithInitialVelocity(const FloatPoint& initialOffset, const FloatSize& velocity, const FloatSize& previousVelocity, bool mayHScroll, bool mayVScroll) |
| { |
| m_initialOffset = initialOffset; |
| m_initialVelocity = velocity; |
| |
| stop(); |
| |
| if (velocity.isZero()) { |
| m_horizontalData = std::nullopt; |
| m_verticalData = std::nullopt; |
| return false; |
| } |
| |
| auto extents = m_client.scrollExtentsForAnimation(*this); |
| |
| auto accumulateVelocity = [&](double velocity, double previousVelocity) -> double { |
| if ((std::signbit(previousVelocity) == std::signbit(velocity)) |
| && (std::abs(velocity) >= std::abs(previousVelocity * velocityAccumulationFloor))) { |
| double minVelocity = previousVelocity * velocityAccumulationFloor; |
| double maxVelocity = previousVelocity * velocityAccumulationCeil; |
| double accumulationMultiplier = (velocity - minVelocity) / (maxVelocity - minVelocity); |
| velocity += previousVelocity * std::min(accumulationMultiplier, velocityAccumulationMax); |
| } |
| |
| return velocity; |
| }; |
| |
| if (mayHScroll) { |
| m_horizontalData = PerAxisData(extents.minimumScrollOffset().x(), |
| extents.maximumScrollOffset().x(), |
| initialOffset.x(), accumulateVelocity(velocity.width(), previousVelocity.width())); |
| } else |
| m_horizontalData = std::nullopt; |
| |
| if (mayVScroll) { |
| m_verticalData = PerAxisData(extents.minimumScrollOffset().y(), |
| extents.maximumScrollOffset().y(), |
| initialOffset.y(), accumulateVelocity(velocity.height(), previousVelocity.height())); |
| } else |
| m_verticalData = std::nullopt; |
| |
| m_currentOffset = initialOffset; |
| didStart(MonotonicTime::now()); |
| return true; |
| } |
| |
| bool ScrollAnimationKinetic::retargetActiveAnimation(const FloatPoint&) |
| { |
| if (!isActive()) |
| return false; |
| |
| // FIXME: Implement retargeting. |
| return false; |
| } |
| |
| void ScrollAnimationKinetic::serviceAnimation(MonotonicTime currentTime) |
| { |
| auto elapsedTime = timeSinceStart(currentTime); |
| |
| if (m_horizontalData && !m_horizontalData.value().animateScroll(elapsedTime)) |
| m_horizontalData = std::nullopt; |
| |
| if (m_verticalData && !m_verticalData.value().animateScroll(elapsedTime)) |
| m_verticalData = std::nullopt; |
| |
| double x = m_horizontalData ? m_horizontalData.value().offset() : m_currentOffset.x(); |
| double y = m_verticalData ? m_verticalData.value().offset() : m_currentOffset.y(); |
| m_currentOffset = FloatPoint(x, y); |
| m_client.scrollAnimationDidUpdate(*this, m_currentOffset); |
| |
| if (!m_horizontalData && !m_verticalData) |
| didEnd(); |
| } |
| |
| String ScrollAnimationKinetic::debugDescription() const |
| { |
| TextStream textStream; |
| textStream << "ScrollAnimationKinetic " << this << " active " << isActive() << " current offset " << currentOffset(); |
| return textStream.release(); |
| } |
| |
| FloatSize ScrollAnimationKinetic::accumulateVelocityFromPreviousGesture(const MonotonicTime lastStartTime, const FloatPoint& lastInitialOffset, const FloatSize& lastInitialVelocity) |
| { |
| auto elapsedTime = MonotonicTime::now() - lastStartTime; |
| auto extents = m_client.scrollExtentsForAnimation(*this); |
| |
| auto horizontalData = PerAxisData(extents.minimumScrollOffset().x(), |
| extents.maximumScrollOffset().x(), |
| lastInitialOffset.x(), lastInitialVelocity.width()); |
| |
| auto verticalData = PerAxisData(extents.minimumScrollOffset().y(), |
| extents.maximumScrollOffset().y(), |
| lastInitialOffset.y(), lastInitialVelocity.height()); |
| |
| horizontalData.animateScroll(elapsedTime); |
| verticalData.animateScroll(elapsedTime); |
| |
| return FloatSize(horizontalData.velocity(), verticalData.velocity()); |
| } |
| |
| } // namespace WebCore |