blob: 4ecf60d1a77f8b049959b8fcd8369c39f7d57add [file] [log] [blame]
/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
[
ExportMacro=WEBCORE_EXPORT,
Exposed=(Window,Worker),
TaggedWrapper,
] interface DOMMatrixReadOnly {
[CallWith=CurrentScriptExecutionContext] constructor(optional (DOMString or sequence<unrestricted double>) init);
[NewObject] static DOMMatrixReadOnly fromMatrix(optional DOMMatrixInit other);
[NewObject] static DOMMatrixReadOnly fromFloat32Array(Float32Array array32);
[NewObject] static DOMMatrixReadOnly fromFloat64Array(Float64Array array64);
// These attributes are simple aliases for certain elements of the 4x4 matrix
readonly attribute unrestricted double a; // Alias for m11.
readonly attribute unrestricted double b; // Alias for m12.
readonly attribute unrestricted double c; // Alias for m21.
readonly attribute unrestricted double d; // Alias for m22.
readonly attribute unrestricted double e; // Alias for m41.
readonly attribute unrestricted double f; // Alias for m42.
readonly attribute unrestricted double m11;
readonly attribute unrestricted double m12;
readonly attribute unrestricted double m13;
readonly attribute unrestricted double m14;
readonly attribute unrestricted double m21;
readonly attribute unrestricted double m22;
readonly attribute unrestricted double m23;
readonly attribute unrestricted double m24;
readonly attribute unrestricted double m31;
readonly attribute unrestricted double m32;
readonly attribute unrestricted double m33;
readonly attribute unrestricted double m34;
readonly attribute unrestricted double m41;
readonly attribute unrestricted double m42;
readonly attribute unrestricted double m43;
readonly attribute unrestricted double m44;
readonly attribute boolean is2D;
readonly attribute boolean isIdentity;
// Immutable transform methods
[NewObject] DOMMatrix translate(optional unrestricted double tx = 0,
optional unrestricted double ty = 0,
optional unrestricted double tz = 0);
[NewObject] DOMMatrix scale(optional unrestricted double scaleX = 1,
optional unrestricted double scaleY,
optional unrestricted double scaleZ = 1,
optional unrestricted double originX = 0,
optional unrestricted double originY = 0,
optional unrestricted double originZ = 0);
[NewObject] DOMMatrix scale3d(optional unrestricted double scale = 1,
optional unrestricted double originX = 0,
optional unrestricted double originY = 0,
optional unrestricted double originZ = 0);
[NewObject] DOMMatrix rotate(optional unrestricted double rotX = 0,
optional unrestricted double rotY,
optional unrestricted double rotZ); // Angles are in degrees.
[NewObject] DOMMatrix rotateFromVector(optional unrestricted double x = 0,
optional unrestricted double y = 0);
[NewObject] DOMMatrix rotateAxisAngle(optional unrestricted double x = 0,
optional unrestricted double y = 0,
optional unrestricted double z = 0,
optional unrestricted double angle = 0); // Angle is in degrees.
[NewObject] DOMMatrix skewX(optional unrestricted double sx = 0); // Angle is in degrees.
[NewObject] DOMMatrix skewY(optional unrestricted double sy = 0); // Angle is in degrees.
[NewObject] DOMMatrix multiply(optional DOMMatrixInit other);
[NewObject] DOMMatrix flipX();
[NewObject] DOMMatrix flipY();
[NewObject] DOMMatrix inverse();
[NewObject] DOMPoint transformPoint(optional DOMPointInit point);
Float32Array toFloat32Array();
Float64Array toFloat64Array();
[Exposed=Window] stringifier;
[Default] object toJSON();
};