blob: e390d13df4a13436d7b2bb9565b065e66c8a21f0 [file] [log] [blame]
/*
* Copyright (C) 2016 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
WI.DebuggerData = class DebuggerData
{
constructor(target)
{
console.assert(target instanceof WI.Target);
this._target = target;
this._paused = false;
this._pausing = false;
this._pauseReason = null;
this._pauseData = null;
this._callFrames = [];
this._asyncStackTrace = null;
this._scriptIdMap = new Map;
this._scriptContentIdentifierMap = new Map;
this._makePausingAfterNextResume = false;
}
// Public
get target() { return this._target; }
get paused() { return this._paused; }
get pausing() { return this._pausing; }
get pauseReason() { return this._pauseReason; }
get pauseData() { return this._pauseData; }
get callFrames() { return this._callFrames; }
get asyncStackTrace() { return this._asyncStackTrace; }
get scripts()
{
return Array.from(this._scriptIdMap.values());
}
scriptForIdentifier(id)
{
return this._scriptIdMap.get(id);
}
scriptsForURL(url)
{
return this._scriptContentIdentifierMap.get(url) || [];
}
// Protected (Called by DebuggerManager)
reset()
{
this._scriptIdMap.clear();
}
addScript(script)
{
this._scriptIdMap.set(script.id, script);
if (script.contentIdentifier) {
let scripts = this._scriptContentIdentifierMap.get(script.contentIdentifier);
if (!scripts) {
scripts = [];
this._scriptContentIdentifierMap.set(script.contentIdentifier, scripts);
}
scripts.push(script);
}
}
pauseIfNeeded()
{
if (this._paused || this._pausing)
return Promise.resolve();
this._pausing = true;
return this._target.DebuggerAgent.pause();
}
resumeIfNeeded()
{
if (!this._paused && !this._pausing)
return Promise.resolve();
this._pausing = false;
return this._target.DebuggerAgent.resume();
}
continueUntilNextRunLoop()
{
if (!this._paused || this._pausing)
return Promise.resolve();
// The backend will automatically start pausing
// after resuming, so we need to match that here.
this._makePausingAfterNextResume = true;
return this._target.DebuggerAgent.continueUntilNextRunLoop();
}
updateForPause(callFrames, pauseReason, pauseData, asyncStackTrace)
{
this._paused = true;
this._pausing = false;
this._pauseReason = pauseReason;
this._pauseData = pauseData;
this._callFrames = callFrames;
this._asyncStackTrace = asyncStackTrace;
// We paused, no need for auto-pausing.
this._makePausingAfterNextResume = false;
}
updateForResume()
{
this._paused = false;
this._pausing = false;
this._pauseReason = null;
this._pauseData = null;
this._callFrames = [];
this._asyncStackTrace = null;
// We resumed, but may be auto-pausing.
if (this._makePausingAfterNextResume) {
this._makePausingAfterNextResume = false;
this._pausing = true;
}
}
};