2011-01-18  Ben Vanik  <ben.vanik@gmail.com>

        Reviewed by Kenneth Russell.

        Updating ANGLE in WebKit to r533.
        https://bugs.webkit.org/show_bug.cgi?id=47194

        * platform/graphics/ANGLEWebKitBridge.cpp:
        (WebCore::ANGLEWebKitBridge::ANGLEWebKitBridge):
        (WebCore::ANGLEWebKitBridge::~ANGLEWebKitBridge):
        (WebCore::ANGLEWebKitBridge::validateShaderSource):
        Update to new ANGLE API for shader validation.
        * platform/graphics/ANGLEWebKitBridge.h:
        (WebCore::ANGLEWebKitBridge::setResources): 
        Renaming types to new names.
        * platform/graphics/mac/GraphicsContext3DMac.mm:
        (WebCore::GraphicsContext3D::GraphicsContext3D):
        Initialize ANGLEResources with ANGLE init call to prevent uninitialized variables.
2011-01-18  Ben Vanik  <ben.vanik@gmail.com>

        Reviewed by Kenneth Russell.

        Updating ANGLE in WebKit to r533.
        https://bugs.webkit.org/show_bug.cgi?id=47194

        * ANGLE.xcodeproj/project.pbxproj:
        * include/GLSLANG/ShaderLang.h:
        * src/common/debug.cpp:
        (gl::trace):
        * src/common/debug.h:
        * src/compiler/CodeGenGLSL.cpp:
        (ConstructCompiler):
        * src/compiler/CodeGenHLSL.cpp:
        (ConstructCompiler):
        * src/compiler/Common.h:
        (EncodeSourceLoc):
        (DecodeSourceLoc):
        * src/compiler/Compiler.cpp: Added.
        (TShHandleBase::TShHandleBase):
        (TShHandleBase::~TShHandleBase):
        (TCompiler::TCompiler):
        (TCompiler::~TCompiler):
        (TCompiler::Init):
        (TCompiler::compile):
        (TCompiler::InitBuiltInSymbolTable):
        (TCompiler::clearResults):
        (TCompiler::validateLimitations):
        (TCompiler::collectAttribsUniforms):
        * src/compiler/ExtensionBehavior.h: Added.
        * src/compiler/InfoSink.cpp:
        (TInfoSinkBase::location):
        * src/compiler/InfoSink.h:
        (TInfoSinkBase::size):
        * src/compiler/Initialize.cpp:
        (BuiltInFunctionsCommon):
        (BuiltInFunctionsVertex):
        (BuiltInFunctionsFragment):
        (StandardUniforms):
        (DefaultPrecisionVertex):
        (DefaultPrecisionFragment):
        (BuiltInConstants):
        (TBuiltIns::initialize):
        (IdentifyBuiltIns):
        (InitExtensionBehavior):
        * src/compiler/Initialize.h:
        * src/compiler/IntermTraverse.cpp:
        (TIntermLoop::traverse):
        * src/compiler/Intermediate.cpp:
        (getOperatorString):
        (TIntermediate::addBinaryMath):
        (TIntermediate::addLoop):
        (TIntermediate::postProcess):
        (TIntermBinary::promote):
        * src/compiler/OutputGLSL.cpp:
        (TOutputGLSL::visitUnary):
        (TOutputGLSL::visitLoop):
        * src/compiler/OutputHLSL.cpp:
        (sh::OutputHLSL::OutputHLSL):
        (sh::OutputHLSL::header):
        (sh::OutputHLSL::visitBinary):
        (sh::OutputHLSL::visitUnary):
        (sh::OutputHLSL::visitAggregate):
        (sh::OutputHLSL::visitLoop):
        (sh::OutputHLSL::handleExcessiveLoop):
        (sh::OutputHLSL::argumentString):
        * src/compiler/OutputHLSL.h:
        * src/compiler/ParseHelper.cpp:
        (ReportInfo):
        (DefineExtensionMacros):
        (TParseContext::error):
        (TParseContext::warning):
        (TParseContext::reservedErrorCheck):
        (TParseContext::constructorErrorCheck):
        (TParseContext::arrayQualifierErrorCheck):
        (TParseContext::extensionErrorCheck):
        (TParseContext::areAllChildConst):
        (PaParseStrings):
        * src/compiler/ParseHelper.h:
        (TParseContext::TParseContext):
        * src/compiler/PoolAlloc.cpp:
        (InitializeGlobalPools):
        (FreeGlobalPools):
        (SetGlobalPoolAllocator):
        (TPoolAllocator::TPoolAllocator):
        (TPoolAllocator::~TPoolAllocator):
        (TAllocation::checkAllocList):
        * src/compiler/PoolAlloc.h:
        * src/compiler/SearchSymbol.cpp: Added.
        (sh::SearchSymbol::SearchSymbol):
        (sh::SearchSymbol::traverse):
        (sh::SearchSymbol::visitSymbol):
        (sh::SearchSymbol::foundMatch):
        * src/compiler/SearchSymbol.h: Added.
        * src/compiler/ShHandle.h:
        (TCompiler::getAsCompiler):
        (TCompiler::getInfoSink):
        (TCompiler::getAttribs):
        (TCompiler::getUniforms):
        (TCompiler::getShaderType):
        (TCompiler::getShaderSpec):
        * src/compiler/ShaderLang.cpp:
        (getVariableMaxLength):
        (getVariableInfo):
        (ShInitBuiltInResources):
        (ShConstructCompiler):
        (ShCompile):
        (ShGetInfo):
        (ShGetInfoLog):
        (ShGetObjectCode):
        (ShGetActiveAttrib):
        (ShGetActiveUniform):
        * src/compiler/SymbolTable.cpp:
        (TSymbolTableLevel::relateToExtension):
        * src/compiler/SymbolTable.h:
        (TVariable::shareConstPointer):
        (TFunction::relateToExtension):
        (TFunction::getExtension):
        (TFunction::getParamCount):
        (TFunction::getParam):
        (TSymbolTable::getGlobalLevel):
        (TSymbolTable::relateToOperator):
        (TSymbolTable::relateToExtension):
        * src/compiler/TranslatorGLSL.cpp:
        (writeVersion):
        (TranslatorGLSL::TranslatorGLSL):
        (TranslatorGLSL::translate):
        * src/compiler/TranslatorGLSL.h:
        * src/compiler/TranslatorHLSL.cpp:
        (TranslatorHLSL::TranslatorHLSL):
        (TranslatorHLSL::translate):
        * src/compiler/TranslatorHLSL.h:
        * src/compiler/Types.h:
        (TType::TType):
        * src/compiler/UnfoldSelect.cpp:
        (sh::UnfoldSelect::visitSelection):
        * src/compiler/UnfoldSelect.h:
        * src/compiler/ValidateLimitations.cpp: Added.
        (ValidateLimitations::ValidateLimitations):
        (ValidateLimitations::visitSymbol):
        (ValidateLimitations::visitConstantUnion):
        (ValidateLimitations::visitBinary):
        (ValidateLimitations::visitUnary):
        (ValidateLimitations::visitSelection):
        (ValidateLimitations::visitAggregate):
        (ValidateLimitations::visitLoop):
        (ValidateLimitations::visitBranch):
        (ValidateLimitations::error):
        (ValidateLimitations::withinLoopBody):
        (ValidateLimitations::isLoopIndex):
        (ValidateLimitations::validateLoopType):
        (ValidateLimitations::validateForLoopHeader):
        (ValidateLimitations::validateForLoopInit):
        (ValidateLimitations::validateForLoopCond):
        (ValidateLimitations::validateForLoopExpr):
        (ValidateLimitations::validateFunctionCall):
        (ValidateLimitations::validateOperation):
        (ValidateLimitations::isConstExpr):
        (ValidateLimitations::isConstIndexExpr):
        (ValidateLimitations::validateIndexing):
        * src/compiler/ValidateLimitations.h: Added.
        (ValidateLimitations::numErrors):
        * src/compiler/VariableInfo.cpp: Added.
        (arrayBrackets):
        (getVariableDataType):
        (getVariableInfo):
        (getBuiltInVariableInfo):
        (getUserDefinedVariableInfo):
        (CollectAttribsUniforms::CollectAttribsUniforms):
        (CollectAttribsUniforms::visitSymbol):
        (CollectAttribsUniforms::visitConstantUnion):
        (CollectAttribsUniforms::visitBinary):
        (CollectAttribsUniforms::visitUnary):
        (CollectAttribsUniforms::visitSelection):
        (CollectAttribsUniforms::visitAggregate):
        (CollectAttribsUniforms::visitLoop):
        (CollectAttribsUniforms::visitBranch):
        * src/compiler/VariableInfo.h: Added.
        * src/compiler/VersionGLSL.cpp: Added.
        (TVersionGLSL::TVersionGLSL):
        (TVersionGLSL::visitSymbol):
        (TVersionGLSL::visitConstantUnion):
        (TVersionGLSL::visitBinary):
        (TVersionGLSL::visitUnary):
        (TVersionGLSL::visitSelection):
        (TVersionGLSL::visitAggregate):
        (TVersionGLSL::visitLoop):
        (TVersionGLSL::visitBranch):
        (TVersionGLSL::updateVersion):
        * src/compiler/VersionGLSL.h: Added.
        (TVersionGLSL::getVersion):
        * src/compiler/generate_glslang_lexer.sh: Added.
        * src/compiler/generate_glslang_parser.sh: Added.
        * src/compiler/glslang.h: Added.
        * src/compiler/glslang.l:
        * src/compiler/glslang.y:
        * src/compiler/glslang_lex.cpp: Added.
        (yy_get_next_buffer):
        (yy_get_previous_state):
        (yy_try_NUL_trans):
        (input):
        (yyrestart):
        (yy_switch_to_buffer):
        (yy_load_buffer_state):
        (yy_create_buffer):
        (yy_delete_buffer):
        (yy_init_buffer):
        (yy_flush_buffer):
        (yypush_buffer_state):
        (yypop_buffer_state):
        (yyensure_buffer_stack):
        (yy_scan_buffer):
        (yy_scan_string):
        (yy_scan_bytes):
        (yy_push_state):
        (yy_pop_state):
        (yy_top_state):
        (yy_fatal_error):
        (yyget_extra):
        (yyget_lineno):
        (yyget_column):
        (yyget_in):
        (yyget_out):
        (yyget_leng):
        (yyget_text):
        (yyset_extra):
        (yyset_lineno):
        (yyset_column):
        (yyset_in):
        (yyset_out):
        (yyget_debug):
        (yyset_debug):
        (yyget_lval):
        (yyset_lval):
        (yylex_init):
        (yylex_init_extra):
        (yy_init_globals):
        (yylex_destroy):
        (yy_flex_strncpy):
        (yy_flex_strlen):
        (yyalloc):
        (yyrealloc):
        (yyfree):
        (string_input):
        (check_type):
        (reserved_word):
        (yyerror):
        (glslang_initialize):
        (glslang_finalize):
        (glslang_scan):
        * src/compiler/glslang_tab.cpp: Added.
        (yytnamerr):
        (yysyntax_error):
        (glslang_parse):
        * src/compiler/glslang_tab.h: Added.
        * src/compiler/intermOut.cpp:
        (TOutputTraverser::TOutputTraverser):
        (OutputTreeText):
        (TOutputTraverser::visitSymbol):
        (TOutputTraverser::visitBinary):
        (TOutputTraverser::visitUnary):
        (TOutputTraverser::visitAggregate):
        (TOutputTraverser::visitSelection):
        (TOutputTraverser::visitConstantUnion):
        (TOutputTraverser::visitLoop):
        (TOutputTraverser::visitBranch):
        (TIntermediate::outputTree):
        * src/compiler/intermediate.h:
        (TIntermLoop::TIntermLoop):
        (TIntermLoop::getType):
        (TIntermLoop::getInit):
        (TIntermLoop::getCondition):
        (TIntermLoop::getExpression):
        (TIntermLoop::getBody):
        * src/compiler/localintermediate.h:
        * src/compiler/osinclude.h:
        (OS_GetTLSValue):
        * src/compiler/ossource_nspr.cpp: Added.
        (OS_AllocTLSIndex):
        (OS_SetTLSValue):
        (OS_FreeTLSIndex):
        * src/compiler/preprocessor/compile.h:
        * src/compiler/preprocessor/cpp.c:
        (CPPdefine):
        (CPPelse):
        (CPPif):
        (CPPifdef):
        (CPPerror):
        (CPPextension):
        (readCPPline):
        * src/compiler/preprocessor/preprocess.h:
        * src/compiler/preprocessor/scanner.c:
        (str_getch):
        (str_ungetch):
        (ScanFromString):
        (lFloatConst):
        (byte_scan):
        (yylex_CPP):
        (check_EOF):
        * src/compiler/preprocessor/scanner.h:
        * src/compiler/preprocessor/tokens.c:
        (RecordToken):
        (ReadToken):
        * src/compiler/tools: Removed.
        * src/compiler/unistd.h: Removed.
        * src/compiler/util.cpp: Added.
        (atof_dot):
        * src/compiler/util.h: Added.
        * src/libEGL/Config.cpp:
        (egl::Config::set):
        * src/libEGL/Display.cpp:
        (egl::Display::Display):
        (egl::Display::initialize):
        (egl::Display::terminate):
        (egl::Display::createDevice):
        (egl::Display::resetDevice):
        (egl::Display::createContext):
        (egl::Display::destroyContext):
        (egl::Display::getMinSwapInterval):
        (egl::Display::getMaxSwapInterval):
        (egl::Display::getDevice):
        (egl::Display::getFloatTextureSupport):
        (egl::Display::getHalfFloatTextureSupport):
        (egl::Display::getLuminanceTextureSupport):
        (egl::Display::getLuminanceAlphaTextureSupport):
        (egl::Display::getBufferPool):
        (egl::Display::getEventQuerySupport):
        (egl::Display::getDefaultPresentParameters):
        * src/libEGL/Display.h:
        * src/libEGL/Surface.cpp:
        (egl::Surface::Surface):
        (egl::Surface::~Surface):
        (egl::Surface::release):
        (egl::Surface::resetSwapChain):
        (egl::Surface::writeRecordableFlipState):
        (egl::Surface::restoreState):
        (egl::SurfaceWindowProc):
        (egl::Surface::subclassWindow):
        (egl::Surface::unsubclassWindow):
        (egl::Surface::checkForOutOfDateSwapChain):
        (egl::Surface::convertInterval):
        (egl::Surface::swap):
        (egl::Surface::getRenderTarget):
        (egl::Surface::setSwapInterval):
        * src/libEGL/Surface.h:
        * src/libEGL/libEGL.cpp:
        * src/libGLESv2/Blit.cpp:
        (gl::Blit::copySurfaceToTexture):
        (gl::Blit::setCommonBlitState):
        * src/libGLESv2/Buffer.cpp:
        (gl::Buffer::Buffer):
        (gl::Buffer::~Buffer):
        (gl::Buffer::bufferData):
        (gl::Buffer::bufferSubData):
        (gl::Buffer::getVertexBuffer):
        (gl::Buffer::getIndexBuffer):
        (gl::Buffer::invalidateStaticData):
        * src/libGLESv2/Buffer.h:
        * src/libGLESv2/Context.cpp:
        (gl::Context::Context):
        (gl::Context::~Context):
        (gl::Context::makeCurrent):
        (gl::Context::markAllStateDirty):
        (gl::Context::setFragmentShaderDerivativeHint):
        (gl::Context::setEnableVertexAttribArray):
        (gl::Context::getVertexAttribState):
        (gl::Context::getVertexAttributes):
        (gl::Context::createFence):
        (gl::Context::deleteFence):
        (gl::Context::bindTexture2D):
        (gl::Context::bindTextureCubeMap):
        (gl::Context::getFence):
        (gl::Context::getTexture2D):
        (gl::Context::getTextureCubeMap):
        (gl::Context::getSamplerTexture):
        (gl::Context::getBooleanv):
        (gl::Context::getIntegerv):
        (gl::Context::getQueryParameterInfo):
        (gl::Context::applyRenderTarget):
        (gl::Context::applyState):
        (gl::Context::lookupAttributeMapping):
        (gl::Context::applyVertexBuffer):
        (gl::Context::applyIndexBuffer):
        (gl::Context::readPixels):
        (gl::Context::clear):
        (gl::Context::drawArrays):
        (gl::Context::drawElements):
        (gl::Context::finish):
        (gl::Context::drawClosingLine):
        (gl::Context::getMaximumVaryingVectors):
        (gl::Context::getMaximumFragmentUniformVectors):
        (gl::Context::supportsEventQueries):
        (gl::Context::supportsFloatTextures):
        (gl::Context::supportsFloatLinearFilter):
        (gl::Context::supportsFloatRenderableTextures):
        (gl::Context::supportsHalfFloatTextures):
        (gl::Context::supportsHalfFloatLinearFilter):
        (gl::Context::supportsHalfFloatRenderableTextures):
        (gl::Context::getMaximumRenderbufferDimension):
        (gl::Context::getMaximumTextureDimension):
        (gl::Context::getMaximumCubeTextureDimension):
        (gl::Context::getMaximumTextureLevel):
        (gl::Context::supportsLuminanceTextures):
        (gl::Context::supportsLuminanceAlphaTextures):
        (gl::Context::supports32bitIndices):
        (gl::Context::getIncompleteTexture):
        (gl::Context::setVertexAttrib):
        (gl::Context::initExtensionString):
        (gl::Context::blitFramebuffer):
        * src/libGLESv2/Context.h:
        (gl::VertexAttribute::VertexAttribute):
        (gl::VertexAttribute::typeSize):
        (gl::VertexAttribute::stride):
        * src/libGLESv2/Fence.cpp: Added.
        (gl::Fence::Fence):
        (gl::Fence::~Fence):
        (gl::Fence::isFence):
        (gl::Fence::setFence):
        (gl::Fence::testFence):
        (gl::Fence::finishFence):
        (gl::Fence::getFenceiv):
        * src/libGLESv2/Fence.h: Added.
        * src/libGLESv2/Framebuffer.cpp:
        (gl::Framebuffer::completeness):
        (gl::DefaultFramebuffer::DefaultFramebuffer):
        (gl::DefaultFramebuffer::completeness):
        * src/libGLESv2/Program.cpp:
        (gl::Program::Program):
        (gl::Program::getSamplerMapping):
        (gl::Program::getUniformLocation):
        (gl::Program::setUniform1iv):
        (gl::Program::applyUniforms):
        (gl::Program::packVaryings):
        (gl::Program::linkVaryings):
        (gl::Program::link):
        (gl::Program::defineUniform):
        (gl::Program::createUniform):
        (gl::Program::applyUniform1iv):
        (gl::Program::resetInfoLog):
        (gl::Program::unlink):
        (gl::Program::getActiveAttribute):
        (gl::Program::getActiveUniform):
        (gl::Program::getDxDepthRangeLocation):
        * src/libGLESv2/Program.h:
        * src/libGLESv2/RefCountObject.cpp:
        (gl::RefCountObject::~RefCountObject):
        * src/libGLESv2/Renderbuffer.cpp:
        (gl::RenderbufferStorage::RenderbufferStorage):
        (gl::RenderbufferStorage::isFloatingPoint):
        (gl::Colorbuffer::Colorbuffer):
        (gl::DepthStencilbuffer::DepthStencilbuffer):
        * src/libGLESv2/Renderbuffer.h:
        * src/libGLESv2/Shader.cpp:
        (gl::Shader::Shader):
        (gl::Shader::parseVaryings):
        (gl::Shader::compileToHLSL):
        (gl::VertexShader::parseAttributes):
        * src/libGLESv2/Texture.cpp:
        (gl::Texture::Texture):
        (gl::Texture::isFloatingPoint):
        (gl::Texture::isRenderableFormat):
        (gl::Texture::selectFormat):
        (gl::Texture::loadImageData):
        (gl::Texture::loadAlphaFloatImageData):
        (gl::Texture::loadAlphaHalfFloatImageData):
        (gl::Texture::loadLuminanceImageData):
        (gl::Texture::loadLuminanceFloatImageData):
        (gl::Texture::loadLuminanceHalfFloatImageData):
        (gl::Texture::loadLuminanceAlphaImageData):
        (gl::Texture::loadLuminanceAlphaFloatImageData):
        (gl::Texture::loadLuminanceAlphaHalfFloatImageData):
        (gl::Texture::loadRGBFloatImageData):
        (gl::Texture::loadRGBHalfFloatImageData):
        (gl::Texture::loadRGBAFloatImageData):
        (gl::Texture::loadRGBAHalfFloatImageData):
        (gl::Texture::createSurface):
        (gl::Texture::setImage):
        (gl::Texture::setCompressedImage):
        (gl::Texture::subImage):
        (gl::Texture::subImageCompressed):
        (gl::Texture::copyNonRenderable):
        (gl::Texture::getD3DFormat):
        (gl::Texture::isRenderable):
        (gl::Texture2D::Texture2D):
        (gl::Texture2D::~Texture2D):
        (gl::Texture2D::redefineTexture):
        (gl::Texture2D::setImage):
        (gl::Texture2D::setCompressedImage):
        (gl::Texture2D::copyImage):
        (gl::Texture2D::copySubImage):
        (gl::Texture2D::isComplete):
        (gl::Texture2D::createTexture):
        (gl::Texture2D::convertToRenderTarget):
        (gl::Texture2D::generateMipmaps):
        (gl::Texture2D::getColorbuffer):
        (gl::Texture2D::getRenderTarget):
        (gl::TextureCubeMap::TextureCubeMap):
        (gl::TextureCubeMap::~TextureCubeMap):
        (gl::TextureCubeMap::subImage):
        (gl::TextureCubeMap::subImageCompressed):
        (gl::TextureCubeMap::isComplete):
        (gl::TextureCubeMap::createTexture):
        (gl::TextureCubeMap::convertToRenderTarget):
        (gl::TextureCubeMap::redefineTexture):
        (gl::TextureCubeMap::copyImage):
        (gl::TextureCubeMap::copySubImage):
        (gl::TextureCubeMap::generateMipmaps):
        (gl::TextureCubeMap::getColorbuffer):
        (gl::TextureCubeMap::getRenderTarget):
        (gl::Texture::TextureColorbufferProxy::TextureColorbufferProxy):
        (gl::Texture::TextureColorbufferProxy::isFloatingPoint):
        * src/libGLESv2/Texture.h:
        * src/libGLESv2/geometry/IndexDataManager.cpp:
        (gl::IndexDataManager::IndexDataManager):
        (gl::IndexDataManager::~IndexDataManager):
        (gl::convertIndices):
        (gl::computeRange):
        (gl::IndexDataManager::prepareIndexData):
        (gl::IndexDataManager::indexSize):
        (gl::IndexDataManager::typeSize):
        (gl::IndexBuffer::IndexBuffer):
        (gl::IndexBuffer::~IndexBuffer):
        (gl::IndexBuffer::getBuffer):
        (gl::IndexBuffer::unmap):
        (gl::StreamingIndexBuffer::StreamingIndexBuffer):
        (gl::StreamingIndexBuffer::~StreamingIndexBuffer):
        (gl::StreamingIndexBuffer::map):
        (gl::StreamingIndexBuffer::reserveSpace):
        (gl::StaticIndexBuffer::StaticIndexBuffer):
        (gl::StaticIndexBuffer::~StaticIndexBuffer):
        (gl::StaticIndexBuffer::map):
        (gl::StaticIndexBuffer::reserveSpace):
        (gl::StaticIndexBuffer::lookupType):
        (gl::StaticIndexBuffer::lookupRange):
        (gl::StaticIndexBuffer::addRange):
        * src/libGLESv2/geometry/IndexDataManager.h:
        (gl::IndexBuffer::size):
        * src/libGLESv2/geometry/VertexDataManager.cpp:
        (gl::VertexDataManager::VertexDataManager):
        (gl::VertexDataManager::~VertexDataManager):
        (gl::VertexDataManager::writeAttributeData):
        (gl::VertexDataManager::prepareVertexData):
        (gl::VertexDataManager::spaceRequired):
        (gl::VertexDataManager::checkVertexCaps):
        (gl::VertexDataManager::typeIndex):
        (gl::VertexDataManager::setupAttributes):
        (gl::VertexBuffer::VertexBuffer):
        (gl::VertexBuffer::~VertexBuffer):
        (gl::VertexBuffer::unmap):
        (gl::VertexBuffer::getBuffer):
        (gl::ConstantVertexBuffer::ConstantVertexBuffer):
        (gl::ConstantVertexBuffer::~ConstantVertexBuffer):
        (gl::ArrayVertexBuffer::ArrayVertexBuffer):
        (gl::ArrayVertexBuffer::~ArrayVertexBuffer):
        (gl::ArrayVertexBuffer::addRequiredSpace):
        (gl::ArrayVertexBuffer::addRequiredSpaceFor):
        (gl::StreamingVertexBuffer::StreamingVertexBuffer):
        (gl::StreamingVertexBuffer::~StreamingVertexBuffer):
        (gl::StreamingVertexBuffer::map):
        (gl::StreamingVertexBuffer::reserveRequiredSpace):
        (gl::StaticVertexBuffer::StaticVertexBuffer):
        (gl::StaticVertexBuffer::~StaticVertexBuffer):
        (gl::StaticVertexBuffer::map):
        (gl::StaticVertexBuffer::reserveRequiredSpace):
        (gl::StaticVertexBuffer::lookupAttribute):
        (gl::VertexDataManager::formatConverter):
        * src/libGLESv2/geometry/VertexDataManager.h:
        (gl::ArrayVertexBuffer::size):
        (gl::VertexDataManager::dirtyCurrentValue):
        * src/libGLESv2/geometry/backend.cpp: Removed.
        * src/libGLESv2/geometry/backend.h: Removed.
        * src/libGLESv2/geometry/dx9.cpp: Removed.
        * src/libGLESv2/geometry/dx9.h: Removed.
        * src/libGLESv2/libGLESv2.cpp:
        * src/libGLESv2/libGLESv2.def:
        * src/libGLESv2/libGLESv2.vcproj:
        * src/libGLESv2/utilities.cpp:
        (gl::UniformComponentCount):
        (gl::UniformComponentType):
        (gl::ComputePixelSize):
        (gl::CheckTextureFormatType):
        (gl::IsColorRenderable):
        (gl::IsDepthRenderable):
        (gl::IsStencilRenderable):
        (es2dx::GetAlphaSize):
        (es2dx::GetRedSize):
        (es2dx::GetGreenSize):
        (es2dx::GetBlueSize):
        (es2dx::GetDepthSize):
        (es2dx::ConvertPrimitiveType):
        (dx2es::ConvertBackBufferFormat):
        (dx2es::ConvertDepthStencilFormat):
        * src/libGLESv2/utilities.h:


git-svn-id: http://svn.webkit.org/repository/webkit/trunk@76091 268f45cc-cd09-0410-ab3c-d52691b4dbfc
103 files changed