| // |
| // Copyright 2020 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // RendererEAGL.h: implements createWorkerContext for RendererGL. |
| |
| #ifndef LIBANGLE_RENDERER_GL_EAGL_RENDEREREAGL_H_ |
| #define LIBANGLE_RENDERER_GL_EAGL_RENDEREREAGL_H_ |
| |
| #include "libANGLE/renderer/gl/RendererGL.h" |
| |
| namespace rx |
| { |
| |
| class DisplayEAGL; |
| |
| class RendererEAGL : public RendererGL |
| { |
| public: |
| RendererEAGL(std::unique_ptr<FunctionsGL> functions, |
| const egl::AttributeMap &attribMap, |
| DisplayEAGL *display); |
| ~RendererEAGL() override; |
| |
| private: |
| WorkerContext *createWorkerContext(std::string *infoLog) override; |
| |
| DisplayEAGL *mDisplay; |
| }; |
| |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_GL_GLX_RENDERERGLX_H_ |