DFGSpeculativeJIT should not &= exitOK with mayExit(node)
https://bugs.webkit.org/show_bug.cgi?id=191897
<rdar://problem/45871998>

Reviewed by Mark Lam.

JSTests:

* stress/exitok-is-not-the-same-as-mayExit.js: Added.
(bar):
(foo):

Source/JavaScriptCore:

exitOK is a statement about it being legal to exit. mayExit() is about being
conservative and returning false only if an OSR exit *could never* happen.
mayExit() tries to be as smart as possible to see if it can return false.
It can't return false if a runtime exit *could* happen. However, there is
code in the compiler where mayExit() returns false (because it uses data
generated from AI about type checks being proved), but the code we emit in the
compiler backend unconditionally generates an OSR exit, even if that exit may
never execute. For example, let's say we have this IR:

SomeNode(Boolean:@input)

And we always emit code like this as a way of emitting a boolean type check:

jump L1 if input == true
jump L1 if input == false
emit an OSR exit

In such a program, when we generate the above OSR exit, in a validationEnabled()
build, and if @input is proved to be a boolean, we'll end up crashing because we
have the bogus assertion saying !exitOK. This is one reason why things are cleaner
if we don't conflate mayExit() with exitOK.

* dfg/DFGSpeculativeJIT.cpp:
(JSC::DFG::SpeculativeJIT::compileCurrentBlock):


git-svn-id: http://svn.webkit.org/repository/webkit/trunk@238437 268f45cc-cd09-0410-ab3c-d52691b4dbfc
4 files changed
tree: bc5c88ab35e51b8d1ba840ff1415c6d6bf30530f
  1. Examples/
  2. JSTests/
  3. LayoutTests/
  4. ManualTests/
  5. PerformanceTests/
  6. Source/
  7. Tools/
  8. WebDriverTests/
  9. WebKit.xcworkspace/
  10. WebKitLibraries/
  11. WebPlatformTests/
  12. Websites/
  13. .clang-format
  14. .dir-locals.el
  15. .gitattributes
  16. .gitignore
  17. ChangeLog
  18. ChangeLog-2012-05-22
  19. ChangeLog-2018-01-01
  20. CMakeLists.txt
  21. Makefile
  22. Makefile.shared
  23. ReadMe.md
ReadMe.md

WebKit

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Getting the Code

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Cloning the Git SVN Repository

Run the following command to clone WebKit's Git SVN repository:

git clone git://git.webkit.org/WebKit.git WebKit

or

git clone https://git.webkit.org/git/WebKit.git WebKit

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Tools/Scripts/webkit-patch setup-git-clone

For information about this, and other aspects of using Git with WebKit, read the wiki page.

Checking out the Subversion Repository

If you don‘t want to use Git, run the following command to check out WebKit’s Subversion repository:

svn checkout https://svn.webkit.org/repository/webkit/trunk WebKit

Building WebKit

Building macOS Port

Install Xcode and its command line tools if you haven't done so already:

  1. Install Xcode Get Xcode from https://developer.apple.com/downloads. To build WebKit for OS X, Xcode 5.1.1 or later is required. To build WebKit for iOS Simulator, Xcode 7 or later is required.
  2. Install the Xcode Command Line Tools In Terminal, run the command: xcode-select --install

Run the following command to build a debug build with debugging symbols and assertions:

Tools/Scripts/build-webkit --debug

For performance testing, and other purposes, use --release instead.

Using Xcode

You can open WebKit.xcworkspace to build and debug WebKit within Xcode.

If you don't use a custom build location in Xcode preferences, you have to update the workspace settings to use WebKitBuild directory. In menu bar, choose File > Workspace Settings, then click the Advanced button, select “Custom”, “Relative to Workspace”, and enter WebKitBuild for both Products and Intermediates.

Building iOS Port

The first time after you install a new Xcode, you will need to run the following command to enable Xcode to build command line tools for iOS Simulator:

sudo Tools/Scripts/configure-xcode-for-ios-development

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Run the following command to build a debug build with debugging symbols and assertions for iOS:

Tools/Scripts/build-webkit --debug --ios-simulator.

Building the GTK+ Port

For production builds:

cmake -DPORT=GTK -DCMAKE_BUILD_TYPE=RelWithDebInfo -GNinja
ninja
sudo ninja install

For development builds:

Tools/gtk/install-dependencies
Tools/Scripts/update-webkitgtk-libs
Tools/Scripts/build-webkit --gtk --debug

For more information on building WebKitGTK+, see the wiki page.

Building the WPE Port

For production builds:

cmake -DPORT=WPE -DCMAKE_BUILD_TYPE=RelWithDebInfo -GNinja
ninja
sudo ninja install

For development builds:

Tools/wpe/install-dependencies
Tools/Scripts/update-webkitwpe-libs
Tools/Scripts/build-webkit --wpe --debug

Building Windows Port

For building WebKit on Windows, see the wiki page.

Running WebKit

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Run the following command to launch Safari with your local build of WebKit:

Tools/Scripts/run-safari --debug

The run-safari script sets the DYLD_FRAMEWORK_PATH environment variable to point to your build products, and then launches /Applications/Safari.app. DYLD_FRAMEWORK_PATH tells the system loader to prefer your build products over the frameworks installed in /System/Library/Frameworks.

To run other applications with your local build of WebKit, run the following command:

Tools/Scripts/run-webkit-app <application-path>

iOS Simulator

Run the following command to launch iOS simulator with your local build of WebKit:

run-safari --debug --ios-simulator

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Linux Ports

If you have a development build, you can use the run-minibrowser script, e.g.:

run-minibrowser --debug --wpe

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