blob: dd9254ed5bee00856e232a52ff0b72d5b9234384 [file] [log] [blame]
/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
WI.ShaderProgramContentView = class ShaderProgramContentView extends WI.ContentView
{
constructor(shaderProgram)
{
console.assert(shaderProgram instanceof WI.ShaderProgram);
super(shaderProgram);
let contentDidChangeDebouncer = new Debouncer((event) => {
this._contentDidChange(event);
});
this.element.classList.add("shader-program");
let createEditor = (shaderType) => {
let textEditor = new WI.TextEditor;
textEditor.readOnly = false;
textEditor.addEventListener(WI.TextEditor.Event.Focused, this._editorFocused, this);
textEditor.addEventListener(WI.TextEditor.Event.NumberOfSearchResultsDidChange, this._numberOfSearchResultsDidChange, this);
textEditor.addEventListener(WI.TextEditor.Event.ContentDidChange, (event) => {
contentDidChangeDebouncer.delayForTime(250, event);
}, this);
textEditor.element.classList.add("shader");
let shaderTypeContainer = textEditor.element.insertAdjacentElement("afterbegin", document.createElement("div"));
shaderTypeContainer.classList.add("type-title");
switch (shaderType) {
case WI.ShaderProgram.ShaderType.Vertex:
shaderTypeContainer.textContent = WI.UIString("Vertex Shader");
textEditor.mimeType = "x-shader/x-vertex";
textEditor.element.classList.add("vertex");
break;
case WI.ShaderProgram.ShaderType.Fragment:
shaderTypeContainer.textContent = WI.UIString("Fragment Shader");
textEditor.mimeType = "x-shader/x-fragment";
textEditor.element.classList.add("fragment");
break;
}
this.addSubview(textEditor);
return textEditor;
};
this._vertexEditor = createEditor(WI.ShaderProgram.ShaderType.Vertex);
this._fragmentEditor = createEditor(WI.ShaderProgram.ShaderType.Fragment);
this._lastActiveEditor = this._vertexEditor;
}
// Protected
shown()
{
super.shown();
this._vertexEditor.shown();
this._fragmentEditor.shown();
this.representedObject.requestVertexShaderSource((content) => {
this._vertexEditor.string = content || "";
});
this.representedObject.requestFragmentShaderSource((content) => {
this._fragmentEditor.string = content || "";
});
}
hidden()
{
this._vertexEditor.hidden();
this._fragmentEditor.hidden();
super.hidden();
}
get supportsSave()
{
return true;
}
get saveData()
{
let filename = WI.UIString("Shader");
if (this._lastActiveEditor === this._vertexEditor)
filename = WI.UIString("Vertex");
else if (this._lastActiveEditor === this._fragmentEditor)
filename = WI.UIString("Fragment");
return {
url: WI.FileUtilities.inspectorURLForFilename(filename + ".glsl"),
content: this._lastActiveEditor.string,
forceSaveAs: true,
};
}
get supportsSearch()
{
return true;
}
get numberOfSearchResults()
{
return this._lastActiveEditor.numberOfSearchResults;
}
get hasPerformedSearch()
{
return this._lastActiveEditor.currentSearchQuery !== null;
}
set automaticallyRevealFirstSearchResult(reveal)
{
this._lastActiveEditor.automaticallyRevealFirstSearchResult = reveal;
}
performSearch(query)
{
this._lastActiveEditor.performSearch(query);
}
searchCleared()
{
this._lastActiveEditor.searchCleared();
}
searchQueryWithSelection()
{
return this._lastActiveEditor.searchQueryWithSelection();
}
revealPreviousSearchResult(changeFocus)
{
this._lastActiveEditor.revealPreviousSearchResult(changeFocus);
}
revealNextSearchResult(changeFocus)
{
this._lastActiveEditor.revealNextSearchResult(changeFocus);
}
revealPosition(position, textRangeToSelect, forceUnformatted)
{
this._lastActiveEditor.revealPosition(position, textRangeToSelect, forceUnformatted);
}
// Private
_editorFocused(event)
{
if (this._lastActiveEditor === event.target)
return;
let currentSearchQuery = null;
if (this._lastActiveEditor) {
currentSearchQuery = this._lastActiveEditor.currentSearchQuery;
this._lastActiveEditor.searchCleared();
}
this._lastActiveEditor = event.target;
if (currentSearchQuery)
this._lastActiveEditor.performSearch(currentSearchQuery);
}
_numberOfSearchResultsDidChange(event)
{
this.dispatchEventToListeners(WI.ContentView.Event.NumberOfSearchResultsDidChange);
}
_contentDidChange(event)
{
if (event.target === this._vertexEditor)
this.representedObject.updateVertexShader(this._vertexEditor.string);
else if (event.target === this._fragmentEditor)
this.representedObject.updateFragmentShader(this._fragmentEditor.string);
}
};