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/*
* Copyright (C) 2013, 2015 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
WI.ColorWheel = class ColorWheel extends WI.Object
{
constructor(delegate, dimension)
{
console.assert(!isNaN(dimension));
super();
this._delegate = delegate;
this._brightness = 50;
this._element = document.createElement("div");
this._element.className = "color-wheel";
this._canvasElement = this._element.appendChild(document.createElement("canvas"));
this._canvasElement.addEventListener("mousedown", this);
this._canvasContext = this._canvasElement.getContext("2d");
this._crosshairElement = this._element.appendChild(document.createElement("div"));
this._crosshairElement.className = "crosshair";
this.dimension = dimension;
}
// Public
get element() { return this._element; }
set dimension(dimension)
{
if (dimension === this._dimension)
return;
this._dimension = dimension;
this._element.style.width = this.element.style.height = `${this._dimension}px`;
this._canvasElement.width = this._canvasElement.height = this._dimension * window.devicePixelRatio;
let center = this._dimension / 2;
this._setCrosshairPosition(new WI.Point(center, center));
this._updateCanvas();
}
get brightness()
{
return this._brightness;
}
set brightness(brightness)
{
if (brightness === this._brightness)
return;
this._brightness = brightness;
this._updateCanvas();
}
get tintedColor()
{
if (this._crosshairPosition)
return new WI.Color(WI.Color.Format.HSL, [this._hue, this._saturation, this._brightness]);
return new WI.Color(WI.Color.Format.HSLA, [0, 0, 0, 0]);
}
set tintedColor(tintedColor)
{
let hsl = tintedColor.hsl;
let cosHue = Math.cos(hsl[0] * Math.PI / 180);
let sinHue = Math.sin(hsl[0] * Math.PI / 180);
let center = this._dimension / 2;
let x = center + (sinHue * hsl[1]);
let y = center - (cosHue * hsl[1]);
this._setCrosshairPosition(new WI.Point(x, y));
this.brightness = hsl[2];
}
get rawColor()
{
if (this._crosshairPosition)
return new WI.Color(WI.Color.Format.HSL, [this._hue, this._saturation, 50]);
return new WI.Color(WI.Color.Format.HSLA, [0, 0, 0, 0]);
}
// Protected
handleEvent(event)
{
switch (event.type) {
case "mousedown":
this._handleMousedown(event);
break;
case "mousemove":
this._handleMousemove(event);
break;
case "mouseup":
this._handleMouseup(event);
break;
}
}
// Private
get _hue()
{
let center = this._dimension / 2;
let hue = Math.atan2(this._crosshairPosition.x - center, center - this._crosshairPosition.y) * 180 / Math.PI;
if (hue < 0)
hue += 360;
return hue;
}
get _saturation()
{
let center = this._dimension / 2;
let xDis = (this._crosshairPosition.x - center) / center;
let yDis = (this._crosshairPosition.y - center) / center;
return Math.sqrt(Math.pow(xDis, 2) + Math.pow(yDis, 2)) * 100;
}
_handleMousedown(event)
{
window.addEventListener("mousemove", this, true);
window.addEventListener("mouseup", this, true);
this._updateColorForMouseEvent(event);
}
_handleMousemove(event)
{
this._updateColorForMouseEvent(event);
}
_handleMouseup(event)
{
window.removeEventListener("mousemove", this, true);
window.removeEventListener("mouseup", this, true);
}
_updateColorForMouseEvent(event)
{
var point = window.webkitConvertPointFromPageToNode(this._canvasElement, new WebKitPoint(event.pageX, event.pageY));
this._setCrosshairPosition(point);
if (this._delegate && typeof this._delegate.colorWheelColorDidChange === "function")
this._delegate.colorWheelColorDidChange(this);
}
_setCrosshairPosition(point)
{
let radius = this._dimension / 2;
let center = new WI.Point(radius, radius);
// Prevents the crosshair from being dragged outside the wheel.
if (center.distance(point) > radius) {
let angle = Math.atan2(point.y - center.y, point.x - center.x);
point = new WI.Point(center.x + radius * Math.cos(angle), center.y + radius * Math.sin(angle));
}
this._crosshairPosition = point;
this._crosshairElement.style.setProperty("transform", "translate(" + Math.round(point.x) + "px, " + Math.round(point.y) + "px)");
}
_updateCanvas()
{
let dimension = this._dimension * window.devicePixelRatio;
let center = dimension / 2;
let imageData = this._canvasContext.createImageData(dimension, dimension);
for (let y = 0; y < dimension; ++y) {
for (let x = 0; x < dimension; ++x) {
let xDis = (x - center) / center;
let yDis = (y - center) / center;
let saturation = Math.sqrt(Math.pow(xDis, 2) + Math.pow(yDis, 2)) * 100;
if (saturation > 100)
continue;
let hue = Math.atan2(x - center, center - y) * 180 / Math.PI;
if (hue < 0)
hue += 360;
let rgb = WI.Color.hsl2rgb(hue, saturation, this._brightness);
let index = ((y * dimension) + x) * 4;
imageData.data[index] = rgb[0];
imageData.data[index + 1] = rgb[1];
imageData.data[index + 2] = rgb[2];
imageData.data[index + 3] = 255;
}
}
this._canvasContext.putImageData(imageData, 0, 0);
}
};