| #if 0 |
| // |
| // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 |
| // |
| // fxc /E standardvs /T vs_2_0 /Fh standardvs.h Blit.vs |
| // |
| // |
| // Parameters: |
| // |
| // float4 halfPixelSize; |
| // |
| // |
| // Registers: |
| // |
| // Name Reg Size |
| // ------------- ----- ---- |
| // halfPixelSize c0 1 |
| // |
| |
| vs_2_0 |
| def c1, 0.5, -0.5, 1, 0 |
| dcl_position v0 |
| add oPos, v0, c0 |
| mad oT0, v0, c1.xyzz, c1.xxww |
| |
| // approximately 2 instruction slots used |
| #endif |
| |
| const BYTE g_vs20_standardvs[] = |
| { |
| 0, 2, 254, 255, 254, 255, |
| 35, 0, 67, 84, 65, 66, |
| 28, 0, 0, 0, 87, 0, |
| 0, 0, 0, 2, 254, 255, |
| 1, 0, 0, 0, 28, 0, |
| 0, 0, 0, 1, 0, 0, |
| 80, 0, 0, 0, 48, 0, |
| 0, 0, 2, 0, 0, 0, |
| 1, 0, 0, 0, 64, 0, |
| 0, 0, 0, 0, 0, 0, |
| 104, 97, 108, 102, 80, 105, |
| 120, 101, 108, 83, 105, 122, |
| 101, 0, 171, 171, 1, 0, |
| 3, 0, 1, 0, 4, 0, |
| 1, 0, 0, 0, 0, 0, |
| 0, 0, 118, 115, 95, 50, |
| 95, 48, 0, 77, 105, 99, |
| 114, 111, 115, 111, 102, 116, |
| 32, 40, 82, 41, 32, 72, |
| 76, 83, 76, 32, 83, 104, |
| 97, 100, 101, 114, 32, 67, |
| 111, 109, 112, 105, 108, 101, |
| 114, 32, 57, 46, 50, 57, |
| 46, 57, 53, 50, 46, 51, |
| 49, 49, 49, 0, 81, 0, |
| 0, 5, 1, 0, 15, 160, |
| 0, 0, 0, 63, 0, 0, |
| 0, 191, 0, 0, 128, 63, |
| 0, 0, 0, 0, 31, 0, |
| 0, 2, 0, 0, 0, 128, |
| 0, 0, 15, 144, 2, 0, |
| 0, 3, 0, 0, 15, 192, |
| 0, 0, 228, 144, 0, 0, |
| 228, 160, 4, 0, 0, 4, |
| 0, 0, 15, 224, 0, 0, |
| 228, 144, 1, 0, 164, 160, |
| 1, 0, 240, 160, 255, 255, |
| 0, 0 |
| }; |