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/*
* Copyright (C) 2019 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "WHLSLResourceSemantic.h"
#if ENABLE(WEBGPU)
#include "WHLSLAddressSpace.h"
#include "WHLSLArrayType.h"
#include "WHLSLInferTypes.h"
#include "WHLSLIntrinsics.h"
#include "WHLSLReferenceType.h"
#include "WHLSLTypeReference.h"
namespace WebCore {
namespace WHLSL {
namespace AST {
bool ResourceSemantic::isAcceptableType(const UnnamedType& unnamedType, const Intrinsics& intrinsics) const
{
switch (m_mode) {
case Mode::UnorderedAccessView:
if (is<ReferenceType>(unnamedType)) {
auto& referenceType = downcast<ReferenceType>(unnamedType);
return referenceType.addressSpace() == AddressSpace::Constant || referenceType.addressSpace() == AddressSpace::Device;
}
if (is<TypeReference>(unnamedType)) {
auto& typeReference = downcast<TypeReference>(unnamedType);
if (is<NativeTypeDeclaration>(typeReference.resolvedType()))
return downcast<NativeTypeDeclaration>(typeReference.resolvedType()).isTexture();
}
return false;
case Mode::Texture:
if (is<ReferenceType>(unnamedType))
return downcast<ReferenceType>(unnamedType).addressSpace() == AddressSpace::Constant;
if (is<ArrayType>(unnamedType))
return true;
if (is<TypeReference>(unnamedType)) {
auto& typeReference = downcast<TypeReference>(unnamedType);
if (is<NativeTypeDeclaration>(typeReference.resolvedType()))
return downcast<NativeTypeDeclaration>(typeReference.resolvedType()).isTexture();
}
return false;
case Mode::Buffer:
if (is<ReferenceType>(unnamedType))
return downcast<ReferenceType>(unnamedType).addressSpace() == AddressSpace::Constant;
return false;
case Mode::Sampler:
return matches(unnamedType, intrinsics.samplerType());
}
}
bool ResourceSemantic::isAcceptableForShaderItemDirection(ShaderItemDirection direction, const Optional<EntryPointType>&) const
{
return direction == ShaderItemDirection::Input;
}
} // namespace AST
}
}
#endif