| /* |
| * Copyright 2008 The Closure Compiler Authors |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| /** |
| * @fileoverview Definitions for all the Flash Object JavaScript methods. This |
| * file depends on w3c_dom2.js. |
| * Created from |
| * http://www.adobe.com/support/flash/publishexport/scriptingwithflash/scriptingwithflash_03.html |
| * |
| * @externs |
| */ |
| |
| |
| // Standard Methods. |
| |
| /** |
| * Call a Flash function exported by ExternalInterface. |
| * @param {string} xmlString The XML string passed to Flash. The outer element |
| * should be {@code <invoke>}. A sample invocation string: |
| * {@code <invoke name="function_name" returntype="javascript"> |
| * <string>test</string></invoke>} |
| * @return {string} The serialized return value from Flash that you can eval. |
| */ |
| HTMLObjectElement.prototype.CallFunction = function(xmlString) {}; |
| |
| /** |
| * Returns the value of the Flash variable specified by varName or null if the |
| * variable does not exist. |
| * @param {string} varName The variable name. |
| * @return {string?} The variable value. |
| */ |
| HTMLObjectElement.prototype.GetVariable = function(varName) {}; |
| |
| /** |
| * Activates the frame number specified by {@code frameNumber} in the current |
| * movie. |
| * @param {number} frameNumber A non-negative integer frame number. |
| */ |
| HTMLObjectElement.prototype.GotoFrame = function(frameNumber) {}; |
| |
| /** |
| * @return {boolean} Whether the movie is currently playing. |
| */ |
| HTMLObjectElement.prototype.IsPlaying = function() {}; |
| |
| /** |
| * Loads the movie identified by {@code url} to the layer specified by {@code |
| * layerNumber}. |
| * @param {number} layerNumber The layer number. |
| * @param {string} url The movie URL. |
| */ |
| HTMLObjectElement.prototype.LoadMovie = function(layerNumber, url) {}; |
| |
| /** |
| * Pans a zoomed-in movie to the coordinates specified by x and y. Use mode to |
| * specify whether the values for x and y are pixels or a percent of the window. |
| * When mode is 0, the coordinates are pixels; when mode is 1, the coordinates |
| * are percent of the window. |
| * @param {number} x The x-coordinate. |
| * @param {number} y The y-coordinate. |
| * @param {number} mode The mode. |
| */ |
| HTMLObjectElement.prototype.Pan = function(x, y, mode) {}; |
| |
| /** |
| * @return {number} The percent of the Flash Player movie that has streamed |
| * into the browser so far; Possible values are from 0 to 100. |
| */ |
| HTMLObjectElement.prototype.PercentLoaded = function() {}; |
| |
| /** |
| * Starts playing the movie. |
| */ |
| HTMLObjectElement.prototype.Play = function() {}; |
| |
| /** |
| * Goes to the first frame. |
| */ |
| HTMLObjectElement.prototype.Rewind = function() {}; |
| |
| /** |
| * Sets the value of the flash variable. |
| * @param {string} variableName The variable name. |
| * @param {string} value The value. |
| */ |
| HTMLObjectElement.prototype.SetVariable = function(variableName, value) {}; |
| |
| /** |
| * Zooms in on a rectangular area of the movie. The units of the coordinates |
| * are in twips (1440 units per inch). |
| * @param {number} left The left coordinate. |
| * @param {number} top The top coordinate. |
| * @param {number} right The right coordinate. |
| * @param {number} bottom The bottom coordinate. |
| */ |
| HTMLObjectElement.prototype.SetZoomRect = function(left, top, right, bottom) {}; |
| |
| /** |
| * Stops playing the movie. |
| */ |
| HTMLObjectElement.prototype.StopPlay = function() {}; |
| |
| /** |
| * @return {number} The total number of frames in the movie. |
| */ |
| HTMLObjectElement.prototype.TotalFrames = function() {}; |
| |
| /** |
| * Zooms the view by a relative scale factor. |
| * @param {number} percent The percentage scale factor, should be an integer. |
| */ |
| HTMLObjectElement.prototype.Zoom = function(percent) {}; |
| |
| |
| // TellTarget Methods. |
| |
| /** |
| * Executes the action in the timeline specified by {@code target} in the |
| * specified frame. |
| * @param {string} target The timeline. |
| * @param {number} frameNumber The frame number. |
| */ |
| HTMLObjectElement.prototype.TCallFrame = function(target, frameNumber) {}; |
| |
| /** |
| * Executes the action in the timeline specified by {@code target} in the |
| * specified frame. |
| * @param {string} target The timeline. |
| * @param {string} label The frame label. |
| */ |
| HTMLObjectElement.prototype.TCallLabel = function(target, label) {}; |
| |
| /** |
| * Returns the number of the current frame for the specified timeline. |
| * @param {string} target The timeline. |
| * @return {number} The number of the current frame. |
| */ |
| HTMLObjectElement.prototype.TCurentFrame = function(target) {}; |
| |
| /** |
| * Returns the label of the current frame for the specified timeline. |
| * @param {string} target The timeline. |
| * @return {string} The label of the current frame, empty string if no |
| * current frame. |
| */ |
| HTMLObjectElement.prototype.TCurrentLabel = function(target) {}; |
| |
| /** |
| * Returns a string indicating the value of the property in the |
| * specified timeline. |
| * @param {string} target The timeline. |
| * @param {number} property The integer corresponding to the desired property. |
| * @return {string} The value of the property. |
| */ |
| HTMLObjectElement.prototype.TGetProperty = function(target, property) {}; |
| |
| /** |
| * Returns a number indicating the value of the property in the specified |
| * timeline. |
| * @param {string} target The timeline. |
| * @param {number} property The integer corresponding to the desired property. |
| * @return {number} A number indicating the value of the property. |
| */ |
| HTMLObjectElement.prototype.TGetPropertyAsNumber = function(target, property) {}; |
| |
| /** |
| * Goes to the specified frame number in the specified timeline. |
| * @param {string} target The timeline. |
| * @param {number} frameNumber The frame number. |
| */ |
| HTMLObjectElement.prototype.TGotoFrame = function(target, frameNumber) {}; |
| |
| /** |
| * Goes to the specified frame label in the specified timeline. |
| * @param {string} target The timeline. |
| * @param {string} label The framelabel. |
| */ |
| HTMLObjectElement.prototype.TGotoLabel = function(target, label) {}; |
| |
| /** |
| * Plays the specified timeline. |
| * @param {number} target The timeline. |
| */ |
| HTMLObjectElement.prototype.TPlay = function(target) {}; |
| |
| /** |
| * Sets the value of the property in the specified timeline. |
| * @param {number} target The timeline. |
| * @param {number} property The integer corresponding to the desired property. |
| * @param {string|number} value The value. |
| */ |
| HTMLObjectElement.prototype.TSetProperty = function(target, property, value) {}; |
| |
| /** |
| * Stops the specified timeline. |
| * @param {number} target The timeline. |
| */ |
| HTMLObjectElement.prototype.TStopPlay = function(target) {}; |