| // Useful utilities for worker tests |
| |
| function log(message) |
| { |
| document.getElementById("result").innerHTML += message + "<br>"; |
| } |
| |
| function gc(forceAlloc) |
| { |
| if (typeof GCController !== "undefined") |
| GCController.collect(); |
| |
| if (typeof GCController == "undefined" || forceAlloc) { |
| function gcRec(n) { |
| if (n < 1) |
| return {}; |
| var temp = {i: "ab" + i + (i / 100000)}; |
| temp += "foo"; |
| gcRec(n-1); |
| } |
| for (var i = 0; i < 1000; i++) |
| gcRec(10) |
| } |
| } |
| |
| function waitUntilWorkerThreadsExit(callback) |
| { |
| waitUntilThreadCountMatches(callback, 0); |
| } |
| |
| function waitUntilThreadCountMatches(callback, count) |
| { |
| // When running in a browser, just wait for one second then call the callback. |
| if (!window.testRunner) { |
| setTimeout(function() { gc(true); callback(); }, 1000); |
| return; |
| } |
| |
| if (testRunner.workerThreadCount == count) { |
| // Worker threads have exited. |
| callback(); |
| } else { |
| // Poll until worker threads have been GC'd/exited. |
| // Force a GC with a bunch of allocations to try to scramble the stack and force worker objects to be collected. |
| gc(true); |
| setTimeout(function() { waitUntilThreadCountMatches(callback, count); }, 10); |
| } |
| } |
| |
| function ensureThreadCountMatches(callback, count) |
| { |
| // Just wait until the thread count matches, then wait another 100ms to see if it changes, then fire the callback. |
| waitUntilThreadCountMatches(function() { |
| setTimeout(function() { waitUntilThreadCountMatches(callback, count); }, 100); |
| }, count); |
| } |
| |
| function done() |
| { |
| if (window.debug) |
| debug('<br><span class="pass">TEST COMPLETE</span>'); |
| else |
| log("DONE"); |
| |
| // Call notifyDone via the queue so any pending console messages/exceptions are written out first. |
| setTimeout(function() { |
| if (window.testRunner) |
| testRunner.notifyDone(); |
| }, 0); |
| } |