| //------------------------------------------------------------------------------------------------------- |
| // Copyright (C) Microsoft. All rights reserved. |
| // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. |
| //------------------------------------------------------------------------------------------------------- |
| |
| var shouldBailout = false; |
| function func0(){ |
| var loopInvariant = shouldBailout ? 12 : 11; |
| var obj0 = {}; |
| for(var __loopvar3 = loopInvariant - 6;;) { |
| try { |
| try { |
| obj0.randomFunc(); |
| } catch(ex) { |
| WScript.Echo(ex.message); |
| } |
| |
| var __loopvar6 = loopInvariant - 3; |
| do { |
| __loopvar6++; |
| if (__loopvar6 == loopInvariant + 1) break; |
| if(shouldBailout){ |
| return 'somestring' |
| } |
| } while((1)) |
| } catch(ex) { |
| WScript.Echo(ex.message); |
| 1 } |
| if (__loopvar3 == loopInvariant) break; |
| __loopvar3 += 2; |
| } |
| } |
| function test0(){ |
| var obj0={}; |
| obj0.prop0 *=func0.call(obj0); |
| }; |
| |
| test0(); |
| test0(); |
| test0(); |
| test0(); |
| test0(); |
| shouldBailout = true; |
| test0(); |
| |
| function test1(){ |
| var obj0 = {}; |
| var obj1 = {}; |
| var FloatArr0 = [-1,2038362539.1,570586731,4.71064707708417E+18,-276000689.9,-142,65535,369612157.1]; |
| protoObj0 = Object.create(obj0); |
| protoObj1 = Object.create(obj1); |
| try { |
| obj1 = 1; |
| var id29 = FloatArr0[(18)]; |
| var strvar10 = 1; |
| strvar10 = strvar10.substring(); |
| obj1 = {}; |
| WScript.Echo(obj1); |
| } catch(ex) { |
| WScript.Echo(ex.message); |
| var __loopvar3 = 16; |
| while((((protoObj0.length >= obj1.length)||(obj0.prop0 >= protoObj1.prop0)))) { |
| if (__loopvar3 == 4) break; |
| __loopvar3 -= 4; |
| } |
| } |
| }; |
| |
| test1(); |
| test1(); |
| test1(); |
| |
| function test2() { |
| var y = function () { |
| }; |
| try { |
| try { |
| c; |
| } catch (x) { |
| y = [z1]; |
| } |
| } catch (e) { |
| } |
| WScript.Echo(y); |
| } |
| test2(); |
| test2(); |
| test2(); |
| |
| WScript.Echo("Passed"); |
| |
| var obj00 = {i: 0, |
| next: function(){ |
| if(this.i != 75) |
| return this.i++; |
| throw this.i; |
| } |
| }; |
| |
| var obj11 = {prop0: {x:1}}; |
| function test3(obj) |
| { |
| var a; |
| var b = obj11.prop0; |
| try { |
| while (true) { |
| a = obj.next(); |
| } |
| } catch (e) { |
| b.x; |
| } |
| |
| } |
| test3(obj00); |
| obj00.i = 0; |
| test3(obj00); |
| WScript.Echo("Passed"); |