blob: 0838a14eabf2f11db360ac51ae88f52066616ce9 [file] [log] [blame]
/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "WebGPU.h"
#include "PassImpl.h"
#include <vulkan/vulkan.hpp>
namespace WebGPU {
class ComputePassImpl : public PassImpl, public ComputePass {
public:
ComputePassImpl() = default;
virtual ~ComputePassImpl() = default;
ComputePassImpl(const ComputePassImpl&) = delete;
ComputePassImpl(ComputePassImpl&&) = default;
ComputePassImpl& operator=(const ComputePassImpl&) = delete;
ComputePassImpl& operator=(ComputePassImpl&&) = default;
ComputePassImpl(vk::Device device, vk::UniqueCommandBuffer&& commandBuffer);
private:
void setComputeState(const ComputeState&) override;
void setResources(unsigned int index, const std::vector<WebGPU::ResourceReference>&) override;
void dispatch(unsigned int width, unsigned int height, unsigned int depth) override;
};
}