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/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "WebGPU.h"
#include "PassImpl.h"
#include <vulkan/vulkan.hpp>
namespace WebGPU {
class BlitPassImpl : public PassImpl, public BlitPass {
public:
BlitPassImpl() = default;
virtual ~BlitPassImpl() = default;
BlitPassImpl(const BlitPassImpl&) = delete;
BlitPassImpl(BlitPassImpl&&) = default;
BlitPassImpl& operator=(const BlitPassImpl&) = delete;
BlitPassImpl& operator=(BlitPassImpl&&) = default;
BlitPassImpl(vk::Device device, vk::UniqueCommandBuffer&& commandBuffer);
private:
void copyTexture(Texture& source, Texture& destination, unsigned int sourceX, unsigned int sourceY, unsigned int destinationX, unsigned int destinationY, unsigned int width, unsigned int height) override;
};
}